Which AA MAX is best? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: You mean Planetside isn't a real place?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

View Poll Results: Which AA MAX is best?
NC Sparrow 5 29.41%
VS Starfire 10 58.82%
TR Burster 2 11.76%
Voters: 17. You may not vote on this poll

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-09-25, 02:43 PM   [Ignore Me] #1
gonnagetyou
First Lieutenant
 
Which AA MAX is best?


Personally I prefer the Starfire. The jumpjets allow me a huge advantage as far as mobility. The best tactic is to use your jumpjets and auto run to stay away from enemy infantry and get yourself into position where you can still cover the battlefield and provide that needed AA support. Reavers that swoop in looking for a kill will often find me jumping to the side, all the while pumping plasma into them. I'll often take some damage, but 9 times out of 10 I'll be the one to get the kill.
gonnagetyou is offline  
Reply With Quote
Old 2003-09-25, 02:59 PM   [Ignore Me] #2
GeistX
Contributor
Corporal
 
GeistX's Avatar
 


Having been a reaver pilot for both the VS and the TR, I've honestly found the TR AA MAX to be the most dangerous when used by a good MAX pilot.

Reason being, no lock on warning and its hard to track back where the flak is coming from. After that I would say the VS Starfire since the buff, because you can fire off an entire clip, then lock on to an enemy ship, giving them very little time to react.

But in terms of all round utility I would rank it TR, NC, VS because the Burster and Sparrow are quite effective against infantry. The Starfire just isn't that good against anything other than aircraft (which is its design yes).

Just my $0.02.
__________________
GeistX is offline  
Reply With Quote
Old 2003-09-25, 03:01 PM   [Ignore Me] #3
Queensidecastle
Contributor
Major
 


No question. Sparrow. It rocks Aircraft, Infantry, MAXs and can take out turrets and vehicles as well ..and if that werent enough, it is only 2 certs
Queensidecastle is offline  
Reply With Quote
Old 2003-09-25, 07:07 PM   [Ignore Me] #4
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


Sparrow is only half-decent against infantry, and just dead in a fight with another MAX(other than maybe another AA MAX) or armed vehicles.

It does it's job well though, fire-and-forget keeps those pesky reavers on the run and off your squad's back.

The Burster is the only AA MAX that is effectively used against infantry. Given that if they get within 5 feet your totaly fucked, but outside that range it can be devistateing. What are you doing playing a MAX without support anyways?
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Old 2003-09-25, 07:52 PM   [Ignore Me] #5
gonnagetyou
First Lieutenant
 


I think the Starfire does a decent job against infantry and MAX units at medium range. Outdoors I walk or jump backwards so I can keep my distance and plug away at them as they try to get close. This works pretty good unless they have a Striker or Phoenix. In that case running away is the best option.
gonnagetyou is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:19 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.