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2003-10-02, 05:53 PM | [Ignore Me] #1 | ||
Private
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http://www.halflife2.net/forums/show...threadid=10692
But since it's not an Illegal Alpha or Beta, I really don't care... **sigh** back to Doom 3 to kill that IMP for the 7,000th time. Last edited by UltimatrixmaN; 2003-10-02 at 05:57 PM. |
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2003-10-02, 09:45 PM | [Ignore Me] #6 | ||
Lightbulb Collector
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OMG HAXXED BY CHINESE! ^__________________^
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-10-02, 10:25 PM | [Ignore Me] #7 | ||
General
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Yea that guy got skills it seems and knows what he's doin...Well, if they find they should beat him with a baseball bat and then reserve a jail cell for him with Big Bubba
EDIT: *Question solved after rereading Gabe's post..* Last edited by Setari; 2003-10-02 at 10:31 PM. |
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2003-10-02, 11:05 PM | [Ignore Me] #9 | |||
Major
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hamma lies Part of the source code for a little-known game called Half-life 2 was leaked recently has made it's way onto the internet this afternoon. Valve has now confirmed that this is indeed the true Half-life 2 source code... ...And it came from Gabe Newell's machine. Valve are now appealing for help and I feel we should give it to them. here is the post made to the Half-life 2 dot net forums: Ever have one of those weeks? This has just not been the best couple of days for me or for Valve. Yes, the source code that has been posted is the HL-2 source code. Here is what we know: 1) Starting around 9/11 of this year, someone other than me was accessing my email account. This has been determined by looking at traffic on our email server versus my travel schedule. 2) Shortly afterwards my machine started acting weird (right-clicking on executables would crash explorer). I was unable to find a virus or trojan on my machine, I reformatted my hard drive, and reinstalled. 3) For the next week, there appears to have been suspicious activity on my webmail account. 4) Around 9/19 someone made a copy of the HL-2 source tree. 5) At some point, keystroke recorders got installed on several machines at Valve. Our speculation is that these were done via a buffer overflow in Outlook's preview pane. This recorder is apparently a customized version of RemoteAnywhere created to infect Valve (at least it hasn't been seen anywhere else, and isn't detected by normal virus scanning tools). 6) Periodically for the last year we've been the subject of a variety of denial of service attacks targetted at our webservers and at Steam. We don't know if these are related or independent. Well, this sucks. What I'd appreciate is the assistance of the community in tracking this down. I have a special email address for people to send information to, [email protected]. If you have information about the denial of service attacks or the infiltration of our network, please send the details. There are some pretty obvious places to start with the posts and records in IRC, so if you can point us in the right direction, that would be great. We at Valve have always thought of ourselves as being part of a community, and I can't imagine a better group of people to help us take care of these problems than this community. Gabe
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2003-10-03, 07:42 AM | [Ignore Me] #11 | ||
First Sergeant
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Yep, it isn't a hoax but the source code is just that.. the source code. There are no models, maps or textures included with the bundle so nobody can actually play it.
However, having the source code available means that hackers now have the very organs of the game to play with in order to make new cheats (VERY bad), can find ways to exploit the engine in future games that may use the HL2 engine, and I've also heard that is technically possible to get a limitless number of cd keys to play the game with by exploring how the game checks them and such. Of course, Valve will probably have to delay the game for even longer in order to fix up a lot of the problems this will cause. Nice work, hackers. >=/ |
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2003-10-03, 11:38 AM | [Ignore Me] #14 | ||
Major
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I was thinking the same thing SilverLord... Imagine the rush... Most everyone is agreeing that this was a truely talented hacker, not a script kiddie... He spent days preparing, set up the dice, then imagine how hard he had to be sweating while the download of 100 megs of sourecode was being pulled...
You need to be insane to do that now in days though. I am a security consultant, and the firewall that I recommend is the Symantec Enterprise Firewall... I like full logging enabled for all traffic in and out... The firewall itself can be considered unhackable, the damn server has a process called Vulture that kills any non symantec or vital microsoft service the instant it tries to start. And one last layer of security is the firewall goes into lockdown if the logs are tampered with. So if a hacker tries to modify the logs all inbound and outbound traffic stops. But the moral of the story is a hacker should know that it is an extremely good possibility that every single thing they do on a network is being logged. And it sounds like this hacker took his merry time looking at things, so it would not have been possible for him to just send spoofed packets. Not to mention that the first destination of the source code would be logged aswell. It would blow my mind if Valve does not have a total logging firewall in place, all of my client, even ones 1/10th the size of Valve respond very positively to knowing that there is absolute traceable liability for everything that happens on their network. Also I am really curious how that keylogger was able to send the passwords back... A firewall should be blocking all but the very minimum, even for outbound traffic. Well then you might say it could use an existing port like port 80 and send malformed HTTP packets, but modern firewalls are stateful, they look at the packets and would see that it is malformed and not allow it out. So I definitely do not buy that being hacked is just something that happens, there was certainly some negligence on the part of their security administrator. Squick |
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