Standard Exo - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: entering pain field, you will now take damage.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-10-09, 11:57 PM   [Ignore Me] #1
Rightwing
First Sergeant
 
Rightwing's Avatar
 
Standard Exo


The trend now is people get JH + Standard Exo + Surge and zip around like fking bumblebees.

Yes, I'm guilty.

Rightwing is offline  
Reply With Quote
Old 2003-10-10, 12:14 AM   [Ignore Me] #2
Gigabein
Sergeant Major
 


so let's see... hard-hitting shot of NC + rate-of-fire of TR + maneuverability/speed of VS? yeah... sounds great
Gigabein is offline  
Reply With Quote
Old 2003-10-10, 03:55 AM   [Ignore Me] #3
aiwest420
Sergeant Major
 
aiwest420's Avatar
 


i do that quite a bit too...
standard exo+jackhammer+deci=win?
aiwest420 is offline  
Reply With Quote
Old 2003-10-10, 04:19 AM   [Ignore Me] #4
Unknown
First Sergeant
 
Unknown's Avatar
 


To be brutally honest, I find that to be a cheap tactic. When you "zip around like a bumblebee" your movements are far from fluid on other players' ends. You will be seen as warping back and forth, and the larger the battle, the worse your movements get. Plus, to top it all off, NC is about the only empire to be able to effectively pull this stunt off without a major downside: CoF. You hardly need to worry about CoF with the JH, but all other empires do. Believe me, I've tried it with the lasher, and all it does is empty your clip mostly into the air. Whoopdiedoo, I got a few "lashes" in, it can take up to 20 shots (a full clip) to kill someone with "lash" damage, direct hits are where the power is.

Chalk me up as another "n00bhammer" whiner if you will, but I seriously feel this something the devs need to look into. I would suggest either removing the ability to equip/fire a weapon while surging, or give the JH a larger CoF penalty to put it more in line with other empires.

On a near totally unrelated note, I've noticed that almost everyone feels their empire is underpowered/other empires are overpowered, at least to some degree. Even I was guilty of this once, until I stepped back and took a look at the bigger picture. Only then did I realize that things really did look relatively balanced. For example, I used to think that VS were horrible, basing that assumption on my having trouble killing others with our empire specific weapons, and the fact that we always seemed to lose battles. Only when I stepped back and looked at the bigger picture did I realize:

Those battles we were always losing? They were on other empire's home conts. Looking at the bigger picture, we often had great success in pushing other's off our home conts, just as they had great success in pushing us off their's. I was just frustrated at losing, and tried to place the blame on an easy scapegoat: "We're underpowered!/They're overpowered!"

Those weapons I wasn't effective with? I wasn't using them correctly. Sure, Cycler tends to own Pulsar closer range, but Pulsar has the advantage at range, same with the Guass. Lasher? I just needed to lead the targets better. It's got it's advantages and disadvantages just like the other HA weapons.

Anywho, less rambling; more sleep.
Unknown is offline  
Reply With Quote
Old 2003-10-10, 02:50 PM   [Ignore Me] #5
Spee
Colonel
 
Spee's Avatar
 


Dude. It's a shotugn.


COF = Irrelevant.


Crouvchin with the MAG-Scatter pistol will get you as tight as a sniper rifle being completely still. HOwever, when you shoot it, does the spray stay as tight as a sniper rifle? No. The CoF on a shotgun IS the shotgun itself.


Jeez.
__________________
Spee is offline  
Reply With Quote
Old 2003-10-10, 03:29 PM   [Ignore Me] #6
Unknown
First Sergeant
 
Unknown's Avatar
 


Yeah? So? I know how the CoF works, why are you explaining it to me? Allow me to quote myself:
You hardly need to worry about CoF with the JH, but all other empires do.
A CoF penalty probably wouldn't matter, I just used it as an example. I'm simply asking for some form of penalty for surging around like a maniac in standard armor with your JH. The lighter armor is obviously not enough, especially considering that you rarely get hit because of the network code.
Unknown is offline  
Reply With Quote
Old 2003-10-10, 04:09 PM   [Ignore Me] #7
Incompetent
Contributor
InComa
 
Incompetent's Avatar
 


I'm going to have to agree with unknown here, the whole surgeing agile/standard thing is the essence of cheap.
__________________
{BOHICA}
Incompetent is offline  
Reply With Quote
Old 2003-10-10, 04:28 PM   [Ignore Me] #8
Slice
Sergeant
 


I definately agree with Unknown here, heck, I've created an NC character just to surge around with a Jackhammer. I would wonder why I never get hit until I get a tell "Stop fucking flying all over the place!!!"


How bout this? The Jackhammer is an extremely powerful shotgun. After every shot, due to the kickback, the CoF can't make it all the way down to normal due to the extreme kickback unless a sufficient amount of time is spent still (to a point, when the CoF hits about a centimeter wide it stays that way). And sure, with the triple-burst mode on, they widen the CoF, but why not have it blast you backwards a step or two or slow you down or something as a penalty?


On another note, how come the NC Heavy Assault is the only weapon with a secondary fire???
Slice is offline  
Reply With Quote
Old 2003-10-10, 04:31 PM   [Ignore Me] #9
Jagd
Major
 
Jagd's Avatar
 


Meh, it's just a smart strategy. You can get a pretty similar effect with any HA weapon as long as you get right up in their face (or better yet, their back). When using the MCG if you're shooting point blank the CoF doesn't matter at all, because they fill up your friggen screen. This also happens to be the only highly effective way to take down a MAX with the MCG.
Jagd is offline  
Reply With Quote
Old 2003-10-10, 04:32 PM   [Ignore Me] #10
JetRaiden
Lieutenant General
 
JetRaiden's Avatar
 
Misc Info


I picked up heavy assault for the first time in a while and played around with this tactic in agile.. one time I was in an infiltration suit and hacked an enemy equipment terminal in the middle of a crowded spawn room and wasted about 5 people before they knew what was going on. I love all the new WTF?!?! tellls i get now.
JetRaiden is offline  
Reply With Quote
Old 2003-10-10, 05:37 PM   [Ignore Me] #11
Doppler
Contributor
Major
 


OFN

Christ it has nothing to do with heavy assault you can get the same effect with the mag scatter or the sweeper or an amp or a cycler. Does it suck, is it countered by your enemy doing the same thing, yes. This is a good example of something I'd like to coin "Common Pool bitching" everyone has basicly the same ability to do it, and yes some empires do it better but it's less an agile problem or a surge problem or even a jackhammer problem as much as it is a game issue problem. It's like the vehicle run down thing, yes it sucks because you cant dodge them yes it sucks that they can run you over just by coming close enough to you when your behind cover, yes it sucks that the game doesnt take speed or clips into account it's just if their moving over X mph and your near them your dead, no ifs ands or buts. Are the vanu btter at it because of their strafing ability? Yes, is there anything that can be done about it without a major game change? No.
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one.

Doppler/Galgimp-J/Hardcased

Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all.
Doppler is offline  
Reply With Quote
Old 2003-10-10, 11:31 PM   [Ignore Me] #12
Katanaboy
Master Sergeant
 


In my opinion, the jackhammer can't be compared to the lasher because the jackhammer doesn't need projectile leading, because it's instant-hit. The lasher's orbs take time to get there, and even at point blank it is still possible to surge/strafe/dodge them. With the jackhammer, as long as the enemy is in the crosshairs when you click, they'll get hit.
Katanaboy is offline  
Reply With Quote
Old 2003-10-11, 05:30 AM   [Ignore Me] #13
Happy lil Elf
Contributor
Colonel
 
Happy lil Elf's Avatar
 


Chalk me up as another "n00bhammer" whiner if you will
Done and done
__________________
Happy lil' Elf, now Santa approved.
-Immortalis Vita

Its eating it's food. (Incorrect use of apostrophes specifically for UV)
"Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good.
Happy lil Elf is offline  
Reply With Quote
Old 2003-10-11, 01:47 PM   [Ignore Me] #14
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


HA+ surge in general is extreamly effective. I've seen it used by both the lasher and MCG to great effect. There is a difference in how they are all used however.

I've noticed a theme about NC weapons that is related to the hard-hiting bullets. The NC weapons are more effective in general in 1vs1 situations(IE: Tripple burst on the JH), but loose effectiveness reletive to the other empires when dealing groups of enemies. The lasher can lash a very large # of enemies, even if you miss your primary target. The MCG has a huge magazine and you are likely to hit someone in a group with signifagant damage even if you miss your primary target. You also have the ammo to take out quite a few guys in quick succession. With the JH, even if you kill the first guy with the burst, you cant fire again for a second or so, which means that you're geting shot without shooting back.

Surge+sweeper is also very effecive, as long as you have the jump on them.

To counter the Surge+HA, you must be willing to take some grief. The Thumper is extreamly effective at takeing these bastages down, but you're likely to hit some friendlies along the way(One of the reasons I can't get my grief below 500 lately).
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:34 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.