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View Poll Results: What is your impression of the Balance Pass? CHECK ALL THAT APPLY
I love it, a perfectly executed balance pass, fixing all balance issues 13 35.14%
I like it, but I think balance issues remain, especially with empire-specific assets 13 35.14%
I like it, but I think balance issues remain, especially with common-pool assets 6 16.22%
I don't like it, I think it has failed to resolve the balance issues 1 2.70%
I don't like it, I think it has actually created new balance isses 4 10.81%
I think it is actually more of a set of nerfs against TR 2 5.41%
I think it is actually more a set of nerfs against NC 1 2.70%
I think it is actually more a set of nerfs against VS 1 2.70%
I think it has reduced the killing power of most weapons and vehicle systems 2 5.41%
I don't care, balance issues made me quit 2 5.41%
Multiple Choice Poll. Voters: 37. You may not vote on this poll

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Old 2003-10-16, 11:06 AM   [Ignore Me] #1
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The Balance Pass: Your Impressions


I've been playing PlanetSide all morning (happily, I might add), and I've formed some opinions about the Balance Pass (go figure), but I'm curious how you guys are feeling about it. This is a multiple-choice poll, so before you click Vote, check all the options that sum up your feelings. I know it's a little early into it, so if you think it is, don't vote until you've got a better feel for things.
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Old 2003-10-16, 11:15 AM   [Ignore Me] #2
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Ok, I fixed the poll, thanx Hamma. Again, it's multiple choice, so click all that apply. If you think it's too early to tell, save your vote for another day.

As for my impression, I think the Decimator is now the ultimate AV weapon, which puzzles me, and I wish TR MAXs had a different special ability (in light of Decimator's uberness). Also, I didn't notice a huge increase in the Thumper's plasma grenades, so I wonder if they were stealth-nerfed.

All in all, a great initiative on the part of the devs. They have been very dedicated to the game. Still, criticism takes guts and if you really love the game, you will share your opinion of it.
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Old 2003-10-16, 11:33 AM   [Ignore Me] #3
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Nice

Once again, I think its a bit soon to decide. After a nice weekend of solid gameplay then I will make a judgment
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Old 2003-10-16, 11:35 AM   [Ignore Me] #4
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I'd have to say the only thing i dont like is they nerfed all the good stuff out of my reaver. I cant snipe turrets anymore or have my 96 rockets.
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Old 2003-10-16, 11:37 AM   [Ignore Me] #5
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Well, at least there are re-arm pads now on the bright side
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Old 2003-10-16, 11:40 AM   [Ignore Me] #6
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Yeah, but i decied to go back to my first love. the skeeter. It had a wepon buff!!, and I love speed. Plus it is sometimes hard to get to a rearm pad when dont have a dropship center. Then you have to go find an air twer.
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Old 2003-10-16, 11:46 AM   [Ignore Me] #7
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All in all I like it. I think the devs did a great job and it has given me back my enthusiasm. Time will tell if it has solved more balance issues than it has created though.
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Old 2003-10-16, 11:50 AM   [Ignore Me] #8
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hmmm....
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Old 2003-10-16, 11:57 AM   [Ignore Me] #9
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I still want the Infil suit fixed.
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Old 2003-10-16, 12:20 PM   [Ignore Me] #10
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if you need a lot of rockets to be a good reaver pilot, shame on you!
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Old 2003-10-16, 01:52 PM   [Ignore Me] #11
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Originally Posted by SandTrout
I still want the Infil suit fixed.
As was mentioned in our Ask The Devs show, they plan on addressing that
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Old 2003-10-16, 02:02 PM   [Ignore Me] #12
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Pounder rocks never use it anyway. I'm pissed about the striker nerf.
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Old 2003-10-16, 02:06 PM   [Ignore Me] #13
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The Skyguard's AA cannon is amazingly good AV. It outstrips a Lightning's main cannon. Ugh. It should do 0 damage at close range like a Burster.
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Old 2003-10-16, 02:47 PM   [Ignore Me] #14
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Originally Posted by Hamma
As was mentioned in our Ask The Devs show, they plan on addressing that
They didn't sound to enthusiastic about it... I have a feeling inf suit fixes are low priority.

The next question is from Nitsch, "Inf suits have had some recent cards stacked against them (spitfires, motion sensors, interlink facilities seeing them crouched) are there any plans to give the inf suit any more abilities or was the intention just to weaken the suit's effectiveness? Were they perceived as too powerful?"

Dallas: This is another thing that's on the very soon list. We heard you loud and clear about the fact that folks feel that it was nerfed hugely by the radar changes, honestly I play mostly as an infiltrator. It hasn't bothered me that much, perhaps I'm not playing it very well as an infiltrator. It hasn't changed my game hugely, but that said it's definitely going to get a hard eye as we go our next balance pass including the implants and infiltration.
I don't see any improvements in the balance patch helping infs.
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Old 2003-10-16, 03:05 PM   [Ignore Me] #15
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Does this dev play a NC? That's the impression I get.
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