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2003-10-18, 07:20 PM | [Ignore Me] #1 | ||
Registered User
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Just wondering which maxes everyone thinks are the most effective now that the balance pass has been implemented.
Today I leveled up my VS character on Konried. I mistakenly got comet instead of quasar when trading in my magrider. Turns out the comet and the Starfire are decent AI weapons, especially since stacking damage is implemented. I also do not like the new pounder nearly as much as the old pounder, for i get the same amount of grief but much less damage per shot. and the damn reload time is unacceptable, but thats not the point. Anyways in my opinion Vanu Maxes are the best because of their VERSATILITY! woah the empire benefit has finally manifested! |
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2003-10-19, 12:16 AM | [Ignore Me] #7 | ||
The VS AV MAX kills infantry like lightning.
Not complaining, just recalling a very fast death.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2003-10-19, 12:20 AM | [Ignore Me] #9 | ||
Lieutenant Colonel
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Yeah the comet is pretty hot now, and they really did fuck up the DC max. It sux against heavily armored vehs too, It cant take a tank for the life of it. The burster is much better now though. I have a quasar, i hate it, it takes forever to kill a grunt with it. They almost have enuff time to get off 2 decis at close range b4 they die if they are in reinforced, in fact sometimes they do if u miss a couple of times...
Edit: Its good at ranges now though |
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2003-10-19, 12:41 AM | [Ignore Me] #11 | ||
Very likely Lilbird. I recall some good battles there.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2003-10-20, 02:56 AM | [Ignore Me] #14 | ||
Lieutenant Colonel
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No, the Comet is very decent at outdoor medium range battles. Short range battles are dangerous for a Comet, as the exploding plasma tends to hurt itself quite badly. But the Comet is decent at AI and AV just not AA, unless that AA is not moving at all. The Comet is better at AA than the Starfire, as the Comets shots explode, so near misses still hurt. But with the Starfire, you can not hurt yourself in short range battles. As for the Quasar, if you can't own people short range with it, despite that guy holding a Decimator, then you suck balls. Right now, the Quasar can kill a soldier with a Decimator at short range even before he can get a second shot off, sometimes even before he can get the first shot off, if you catch him off guard. As for the other MAX's, I dunno, I've not used them since the patch. mainly trying to work on my VS CR since the addition of platoons and increased CR EXP makes it easier to get experiance when you cap a base. I got 4500 for one base on Hossin yesterday morning. The rest of my squad got 2200 each. I'll take that.
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