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Old 2003-10-23, 05:00 PM   [Ignore Me] #1
Terran Sniper
First Sergeant
 
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Certs


I STILL dont have PS, so im bulking up on info so im not a wandering n00b when i do. Whats teh maximum number of certs you can get?
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Old 2003-10-23, 05:04 PM   [Ignore Me] #2
EarlyDawn
Major General
 
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24, Iirc.
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Old 2003-10-23, 05:07 PM   [Ignore Me] #3
aiwest420
Sergeant Major
 
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max is 23, actually
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Old 2003-10-23, 08:08 PM   [Ignore Me] #4
Nalar
Corporal
 


Just to clarify, 23 is the maximum number of cert points, not certs. Each cert costs anywhere from 2-4 cert points to buy.
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Old 2003-10-23, 08:13 PM   [Ignore Me] #5
Cauldron Borne
Captain
 


soooo, approx. 8 certs can be made, to a maximum, assumin' you get 7 three cert (most common), certifications, and one 2 cert certifiation.
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Old 2003-10-23, 09:55 PM   [Ignore Me] #6
Flammey
Lieutenant Colonel
 


Yeah, 23 certification points. you get 4 to start with, and from 19 levels you get another 19.
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Old 2003-10-23, 10:02 PM   [Ignore Me] #7
Terran Sniper
First Sergeant
 
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any recomendations? i already want Combat Engineering, Engineering, Galaxy, and Reaver.
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Old 2003-10-23, 11:53 PM   [Ignore Me] #8
Flammey
Lieutenant Colonel
 


Combat Engineering isn't THAT great. It is helpful to slowdown zerga though.

I would get Engineering, Hack, Advanced Hacking, Medium Assault, Heavy Assault, and a vehicle of some type, and a MAX of some type.

Currently, at BR18, this is what I have....

Medium Assault
Reinforced Armor
Heavy Assault
Engineering
Hacking
Advanced Hacking
Thresher

I have one cert point left, and when I get BR 19, I'll get AMS, and when I get BR 20, I'll switch and get Magrider
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Old 2003-10-24, 02:53 AM   [Ignore Me] #9
gonnagetyou
First Lieutenant
 


What do you mean Combat Engineering isn't that great!

Man, that's my most favorite cert.

Combat Engineers are the most helpful/flexible grunt on the battlefield and they can make or break an assault or defense. A good combat engi. is worth 3-4 times his number on defense if not more. I got mine fields, motion sensors, spitefires and boomers. I keep your turrets running, your spawn tubes spawning, your generator spinning and your equipment/vehicle terminals working. I keep your MAX units fighting and your vehicles moving. When I'm not doing that I'm also killing the enemy. Combat Engineers do it all. Oh and we rock!
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Old 2003-10-24, 07:26 AM   [Ignore Me] #10
Flammey
Lieutenant Colonel
 


I'm an engineer. I keep the generators, tubes, turrets, vehicles, and MAX's running as well. I don't like CE, as I've not really got any good use out of it yet.
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Old 2003-10-24, 08:34 AM   [Ignore Me] #11
kreeten
Contributor
First Sergeant
 


Doesnt engy without the upgrade only repair soldiers, maxes????
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Old 2003-10-24, 08:41 AM   [Ignore Me] #12
Entra
Sergeant
 


If you're dedicated, CE will take more downtime through the laying of deployables around bases and towers. ACEs also takes a little chunk of your inventory but it does give you some more flexibility like boomer traps and ambushes and spitfire turrets when you're stranded out in the open.

Engineering alone only repairs armor and structures. CE provides the mines and its deployables, etc.
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Old 2003-10-24, 09:34 AM   [Ignore Me] #13
Doppler
Contributor
Major
 


A little more clarification for those who are wondering.

Regular engineering lets you repair anything in the game (with the exception obviously of peoples health, that's medic).

You have two guns, the small pistol sized gun repairs armor, the larger rifle sized version repairs deployables of all types, base turrents, generators terminals and vehicles of all types.

IMHO combat engineering is awesome. Minefields are still the best way for an infantryman to take out enemy vehicles. Spit fires while not great provide a decent detterant to fast moving troops as well as giving forwarning of incoming aircraft (they even fire at those pesky skeeters) Placing motion sensors smartly in key areas within the base can give you a serious home court advantage and help keep your gens up or your spawn tubes from getting camped.

Personaly I advise you to pick a cert plan, but definitly feel free to go as you feel. If you fancy being a reaver pilot I whould advise you to get reaver then engineering, these will be your staple certs untill you get up in BR. If you wish you could right at first take mosquito instead of reaver because yuou can get it and engineering right off the bat (4 cert points to start with plus two more for trying out all the terminals and vehicles and weapons in VR) this will let you learn the ropes of flying and strafing targets without having to worry about getting chewed up by automated base turrents, ultimately the call is up to you and any certs you take you cna later undo.
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Old 2003-10-24, 05:57 PM   [Ignore Me] #14
Cauldron Borne
Captain
 


CE KCICK ALL THE MAJOR AZZZZZZZZZZZZZZZZZZZZZZ!

oh yeah, and SA. Those two certs are THE most potent combo, in the right hands, in this game.
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Old 2003-10-28, 05:32 PM   [Ignore Me] #15
Terran Sniper
First Sergeant
 
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just gettin my thread back on the main forum. And do all those 0-point certs count as certs? i mean like, the ANT cert.
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Last edited by Terran Sniper; 2003-10-28 at 05:40 PM.
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