Awsome Module Idea!! - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where everyone can have implants.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

View Poll Results: Would yoo like there to be a "duplication module"?
YA!! Thats an awsome idea!! 7 31.82%
Ya that would be pretty cool. 8 36.36%
NO!!That would suck!! 7 31.82%
Voters: 22. You may not vote on this poll

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-10-31, 02:32 AM   [Ignore Me] #1
bryan25
Sergeant Major
 
bryan25's Avatar
 
Awsome Module Idea!!


One of my outfit members mentioned this idea, so i thought i'd make a thread and see what u think.

Wouldn't it be cool if there was a "Duplication Module" that alowed you to purchase weapons or vehicles from other empires!?

Last edited by bryan25; 2003-10-31 at 02:37 AM.
bryan25 is offline  
Reply With Quote
Old 2003-10-31, 03:07 AM   [Ignore Me] #2
Veteran
Contributor
Lieutenant Colonel
 
Veteran's Avatar
 


It should be as easy as possible to get other empires' assets. People are actually leaving the game because of the balance pass. People are sick of getting killed by things they can't use, and looting is lame an dangerous.

From MAX suits to Heavy Assault weapons to vehicles, everything should be available to a determined squad.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ

"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ

PlanetSide player, retired
Veteran is offline  
Reply With Quote
Old 2003-10-31, 03:22 AM   [Ignore Me] #3
keaoi
Master Sergeant
 
keaoi's Avatar
 


Originally Posted by Veteran
It should be as easy as possible to get other empires' assets. People are actually leaving the game because of the balance pass. People are sick of getting killed by things they can't use, and looting is lame an dangerous.

From MAX suits to Heavy Assault weapons to vehicles, everything should be available to a determined squad.
play tribes2 if you want that. i for one would never pay $13 a month for that crap, and i am finding fewer and fewer reasons everyday to continue paying $13 a month as it is.
__________________
keaoi is offline  
Reply With Quote
Old 2003-10-31, 03:44 AM   [Ignore Me] #4
Veteran
Contributor
Lieutenant Colonel
 
Veteran's Avatar
 


The devs failed to balance the Pounder, which makes TR the only empire with a broken AI MAX. If TR could get ScatterMAX or Quasar, it would at least put a band-aid on the problem.

As it is now, NC and VS Decimators will go uneaten by the marked shortage of TR MAXs on the field. So it goes.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ

"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ

PlanetSide player, retired
Veteran is offline  
Reply With Quote
Old 2003-10-31, 03:48 AM   [Ignore Me] #5
Lise
Second Lieutenant
 
Lise's Avatar
 


Things are still semi-balanced out by the fact that even post-nerf the Striker is still the best ranged anti-MAX weapon in the game by a mile.

But yeh, the Pounder needs love badly.
Lise is offline  
Reply With Quote
Old 2003-10-31, 03:54 AM   [Ignore Me] #6
bryan25
Sergeant Major
 
bryan25's Avatar
 


Please Stay On Subject!

There should be "enemy Vehicle module", "enemy weapon module", and "Enemy MAX module". I know u might say wy just put em all together i think that would be an INSANE amount of power and they should be split into 3 seperate ones.

PS: PLZ STAY ON SUBJECT

Last edited by bryan25; 2003-10-31 at 03:56 AM.
bryan25 is offline  
Reply With Quote
Old 2003-10-31, 05:58 AM   [Ignore Me] #7
Flammey
Lieutenant Colonel
 


No
Flammey is offline  
Reply With Quote
Old 2003-10-31, 08:07 AM   [Ignore Me] #8
Veteran
Contributor
Lieutenant Colonel
 
Veteran's Avatar
 


It would merely need to be an extended ability of the Equipment and Vehicle modules. A new module type wouldn't even be necessary.

My honest opinion, however, is that anyone with Hacking should be able to hack equipment and vehicle terminals, and anyone with Advanced Hacking should be able to make them provide enemy assets. It's so simple and elegant, would please so many customers (a hundred for every disgruntled player who resents a well-prepared opponent) and would take the edge off of the inevitable imbalances that arise.

Fortunately for the Republic, we have loyalists in the NC and VS who provide us with the weapons and information we need to stay competitive, but as for MAXs, we're S.O.L.

Lise: the Lancer is an anti-MAX sniper rifle. Sniper rifles always own rocket launchers in every game and PS is no exception. The Phoenix is a long-range guided missile that the NC put to lethal tactical use every day. With the change in the Lancer's AI damage, I think the AV weapons are closer to balance now than ever, but all of them are owned instantly and brutally by the Decimator, so I suppose the argument is moot.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ

"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ

PlanetSide player, retired
Veteran is offline  
Reply With Quote
Old 2003-10-31, 09:30 AM   [Ignore Me] #9
SilverLord
Lieutenant Colonel
 
SilverLord's Avatar
 


Why would you want a duplication module? Alkl you gotta do is kill someone and loot their stuff, quite easy i might add. The point to having empire specific weapons is to make the empires different.
__________________
xSilverLord
DARK, VS, old sig ^_^


SilverLord is offline  
Reply With Quote
Old 2003-10-31, 09:48 AM   [Ignore Me] #10
DaCh3at
Private
 


Looting is very easy if you know what you are doing.. but if you are too unskilled try to get a weapons trader..
DaCh3at is offline  
Reply With Quote
Old 2003-10-31, 10:20 AM   [Ignore Me] #11
Doppler
Contributor
Major
 


Originally Posted by Veteran
The devs failed to balance the Pounder, which makes TR the only empire with a broken AI MAX. If TR could get ScatterMAX or Quasar, it would at least put a band-aid on the problem.

As it is now, NC and VS Decimators will go uneaten by the marked shortage of TR MAXs on the field. So it goes.
I whould make the argument that the pounder is still far more effective as a killing machine then it's competitors, but cry a little more maybe they will take away the nerf that brought it down within killable range.
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one.

Doppler/Galgimp-J/Hardcased

Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all.
Doppler is offline  
Reply With Quote
Old 2003-10-31, 11:44 AM   [Ignore Me] #12
SilverLord
Lieutenant Colonel
 
SilverLord's Avatar
 


Ugh...the Pounder issue. I haven't used one since the balance pass but myabe I should try it out and then I can rant about whether or not it needs a buff/nerf.
__________________
xSilverLord
DARK, VS, old sig ^_^


SilverLord is offline  
Reply With Quote
Old 2003-10-31, 12:41 PM   [Ignore Me] #13
keaoi
Master Sergeant
 
keaoi's Avatar
 


Originally Posted by Veteran
It would merely need to be an extended ability of the Equipment and Vehicle modules. A new module type wouldn't even be necessary.

My honest opinion, however, is that anyone with Hacking should be able to hack equipment and vehicle terminals, and anyone with Advanced Hacking should be able to make them provide enemy assets. It's so simple and elegant, would please so many customers (a hundred for every disgruntled player who resents a well-prepared opponent) and would take the edge off of the inevitable imbalances that arise.

Fortunately for the Republic, we have loyalists in the NC and VS who provide us with the weapons and information we need to stay competitive, but as for MAXs, we're S.O.L.

Lise: the Lancer is an anti-MAX sniper rifle. Sniper rifles always own rocket launchers in every game and PS is no exception. The Phoenix is a long-range guided missile that the NC put to lethal tactical use every day. With the change in the Lancer's AI damage, I think the AV weapons are closer to balance now than ever, but all of them are owned instantly and brutally by the Decimator, so I suppose the argument is moot.
not often do i agree with veteran, but here i do. that would be a perfect buff to avd hacking, though i feel they might need to shorten the timer on how long it stays hacked (so the "hacker" has to stay if his intention is to helpp ALL bust out the JH love )

Though i still disagree with the pounder. Nothing I fear more than a pounder, espically when its deployed at the top of stairs in a tower.
__________________
keaoi is offline  
Reply With Quote
Old 2003-10-31, 03:31 PM   [Ignore Me] #14
Jagd
Major
 
Jagd's Avatar
 


Nah that takes all the fun out of looting or trading for enemy weapons. People seem to forget that SKILL is the great equalizer in this game, and if you really believe the slight differences between jackhammer/mcg/lasher or any other empire-specific weapons can't be overcome with a little adrenaline and tactics then you should go play RPGs where you can point and click your way through tedious "fair" combat.
Jagd is offline  
Reply With Quote
Old 2003-10-31, 03:32 PM   [Ignore Me] #15
Hamma
PSU Admin
 
Hamma's Avatar
 


That would be cool yes, but it kind of ruins the uniqueness (if thats a word) of the empires.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:25 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.