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2003-11-06, 05:24 PM | [Ignore Me] #3 | ||
First Sergeant
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yeah, for how long they take to charge up, it really dosent take to long to bring em down... the only shield that can take more than 2 rockets, it the Flail... it can take about 6-8 rockets then it depleats
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I need a new sig, PM me if you wouldnt mind making one for me. Thanx has to have a VS reaver in it |
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2003-11-06, 05:30 PM | [Ignore Me] #5 | |||
Corporal
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2003-11-06, 05:52 PM | [Ignore Me] #6 | ||
First Sergeant
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i say quit whining, humans shield technology isnt much advanced, thats y we have armor, and reavers armor can handle most light/medium weaponry
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In times of light, darkness will rise In times of darkness, light will shine through In times of evil, hope will prevail In times of life, death will come Those who face their fate will know of its return, those who face it's destiny are for the evil to turn. |
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2003-11-06, 06:09 PM | [Ignore Me] #7 | |||
Master Sergeant
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Of all the places I would expect to see shields, I would have though the Sanc would have it. Maybe have all vech spawn with full shields. This could even slow the HART zergers growing population.
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Last edited by keaoi; 2003-11-06 at 06:10 PM. Reason: nerf email |
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2003-11-06, 06:43 PM | [Ignore Me] #8 | |||
Corporal
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2003-11-07, 12:38 AM | [Ignore Me] #11 | ||
The problem is the shield is a percentage of the vehicle's base armor. If it were a constant, or if it changed the way damage was calculated against the vehicle's hull, it would certainly be more useful.
Still, as was stated, any shield is better than no shield.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2003-11-07, 11:38 AM | [Ignore Me] #13 | |||
Lieutenant Colonel
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xSilverLord
DARK, VS, old sig ^_^ |
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