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Old 2003-11-11, 07:08 PM   [Ignore Me] #1
TeraHertz
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The NC Jackhammer. The last straw.


Today I was defending a CC when an NC literaly burst through the door, almost flying throught the air DIRECTLY towards my crouched postion which was offset from the door. The speed at which the enemy burst though appeared to cause lag on my pc. With ONE SINGLE SHOT I was killed, before the enemy even touched the ground. I am one step away from Heavy armour. I didn't even get off a round due to the lag. The fact that the NC appeared to know my exact position is a matter I will deal with below, but my biggest grievance is the single shot from the shotgun. What the f***. ONE shot? No other empire has anything like it. The NC have better armour, the best close range anti infantry weapons (since most infantry engagements are inside structures, a bit of an advantage dont you think), and the best tanks - so they have the best anti armour too.

Its been suggested that the NC are the dev's pets, and I'm reluctantly begining to belive it.
(http://planetside.station.sony.com/screenshots.jsp all the first offical screen shots depict heroic acts of the NC....odd)

Fix the god damn shotguns please. At least reduce their effective range. Lancer vs Jackhammer, jackhammer wins - the lancer shots are easy to dodge and the jackhammer shots travel far.




My OTHER gripe is this. While hacking the CC there were massive expolsions of multiple boombers going on around me right next door. I wondered what the hell was going on. The explosions were right on me. I thought nothing of it and continued hacking.
When the NC burst though and killed me with a snigle shot it struck me. HE didnt burst though the door and turn to hit me, he burst through the door directly towards me, at an angle from the door. He KNEW where I was. I surmise that the boomber explosions were an attempt to kill me through the wall. How or why else would anyone set off explosions dead on me from another room when I was in two different positons. My point? Wall hacks seem to be about, and im not the kind of person who cries cheat just because I get shot up.
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Old 2003-11-11, 07:28 PM   [Ignore Me] #2
Acaila
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Alright.

What do you mean NC have better armour?
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Old 2003-11-11, 07:29 PM   [Ignore Me] #3
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yes, the TR seem to have massive wallhacks and speed hacks as well. My comp just got a massive upgrade, no lag. This TR came bursting thru the door (no DL) tunred around, shot me up with MCG. I wasnt moving. And it looked like he fucking went thru the mall (thru the 2nd floor). Also I was surging to a base, and a NC Reinforced armor who wasnt using surge (didnt hear that heart beat sound) zipped by me like he was in a Mosquito. I know that lag does this some times, but i didnt see him fly back behind me like it useually does. I also caught up with him after i got to the base... hacks? yes.
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Old 2003-11-11, 07:31 PM   [Ignore Me] #4
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Originally Posted by Acaila
Alright.

What do you mean NC have better armour?
Ive seen that you can nail an NC with 20 Lasher rounds and they dont even drop thier health at all.
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Old 2003-11-11, 07:31 PM   [Ignore Me] #5
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Tera,

For a while I kept a pad on my desk when playing. I�d jot down what I was killed by. Jackhammers account for about 39% of my total deaths in the game.
The Jackhammer is a powerful weapon to be sure. So I studied it and compared it to the other heavy weapons.

I think it�s primary advantage is that it�s a �hit scan� weapon. That means there is no bullet travel time factored into the weapon. I play TR and my heavy weapon, the Minigun, is NOT a hit scan weapon and neither is the VS Lasher. So we have to lead a target to get a good direct hit if they are strafing side to side even in close quarters. When battling a player with a Jackhammer they have that distinct advantage. I have to anticipate their movements and lead my shots. They don�t. All 3 heavy weapons will drop a stationary target at about the same rate/speed.

My solution to the problem? Hone my prediction skills and full my locker with Jackhammers. I love using them against NC. I love this especially when I flank a NC firing position. Most NC in the area don�t react to hearing the Jackhammer fire they assume it�s a �friendly�. Only when they see their teammates dropping like flies do they notice something is wrong and react. The end result is usually I flank a group of 8 and kill 5 or 6 before they take me down. If I try that with my Minigun I have a less effective weapon and once I fire it�s like sounding an alarm �TR HERE!�.

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Old 2003-11-11, 07:38 PM   [Ignore Me] #6
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The jackhammer has been under the spot light ever since they nefed the Lasher....I do see a slight problem in the JH ya it can take your health down fast but just think if you miss with that 3 shot burst and you have to reload and then you're are a sitting duck to a mini gun or a lasher..
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Old 2003-11-11, 07:50 PM   [Ignore Me] #7
TeraHertz
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Originally Posted by sutserikeru
yes, the TR seem to have massive wallhacks and speed hacks as well. My comp just got a massive upgrade, no lag. This TR came bursting thru the door (no DL) tunred around, shot me up with MCG. I wasnt moving. And it looked like he fucking went thru the mall (thru the 2nd floor). Also I was surging to a base, and a NC Reinforced armor who wasnt using surge (didnt hear that heart beat sound) zipped by me like he was in a Mosquito. I know that lag does this some times, but i didnt see him fly back behind me like it useually does. I also caught up with him after i got to the base... hacks? yes.

I've seen people walking though the wall on the second floor of bases in the stairwell on the way up to the CC. People from my own team. I assumed I was either seeing things, or my PC wasn't drawing a door that was there or something. Since you've seen it too maybe its a bug? I've already had an out-of-map expericance when I was blown through a door way seam by a vanguard. It ended with a splat, so I'm not sure if they ARE no-clipping through the walls, otherwise they'd just fall into oblivion?
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Old 2003-11-11, 07:54 PM   [Ignore Me] #8
Cryptica
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JH is pretty ripped. I dunno about all the talk about hacking and stuff. I mean, if someone is hacking a CC, no DUH they're gonna aim directly for the CC first. I think it just may have seemed like they were cheating, but in reality were just darned good players.
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Old 2003-11-11, 07:59 PM   [Ignore Me] #9
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Originally Posted by Cryptica
JH is pretty ripped. I dunno about all the talk about hacking and stuff. I mean, if someone is hacking a CC, no DUH they're gonna aim directly for the CC first. I think it just may have seemed like they were cheating, but in reality were just darned good players.

uuum, no, maybe i didnt make myself clear. I went into the room, sprayed it with gunfire. Waited for the door to close, sprayed it again to make sure there were no cloakers. I started hacking the CC and explosions went off right next to me on the otherside of the wall. (I could tell by sound). I completed the hack then crouched on the right of the door. Explosions went off right next to me on the otherside of the wall, so I crouched hard up against the unit opposite the door, to the right. I dueley pointed my gun at the door and got ready. You know the rest.
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Old 2003-11-11, 08:13 PM   [Ignore Me] #10
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Exploits exist that would make you throw your keyboard at the wall. My suggestion is to treat PlanetSide like video poker. Each spawn is a gamble. Some gambles end poorly (in some cases, no doubt, because of exploiters) and some go well. Once in a while, you get a spawn that just kicks ass. Those are the ones you should play the game for. Base hacks come and go, but it's those extra sweet moments that make it worth it. For honest players, those times, as rare as they may be, are the sweetest reward the game has to offer.

Why I'm bolstering the courage of a Vanu I'll never know.
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Old 2003-11-11, 08:14 PM   [Ignore Me] #11
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There are many things left unanswered here. If the NC had an interlink facility, the NC could have seen you moving to the cc on his radar. This would also be the case with audio amp. Regarding the explosions, I have no clue why they were doing that. Also if you lag, what is one shot to you is 3 shots to the enemy. Zero ping code makes sure that you take three shots, it's just the way the game works.
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Old 2003-11-11, 08:26 PM   [Ignore Me] #12
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No, they had no interlink, and he cant have heard me when im stationary with full stamina could he?
As for ping I run rings round most people my pings so low. How low to the werner server im not sure. I'll need to do /stats. In BF1942 games my ping is 25 ~ 30 in combat. There were only two of us that I know of in that facility becasue I was the foreward scout out of the VS sanctuary trying to a secure a second base from which to launch an attack from. We were already attacking through the south warpgate, while TR and NC fought each other in the center.
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Old 2003-11-11, 08:33 PM   [Ignore Me] #13
Katanaboy
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Originally Posted by SecondRaven
The jackhammer has been under the spot light ever since they nefed the Lasher....I do see a slight problem in the JH ya it can take your health down fast but just think if you miss with that 3 shot burst and you have to reload and then you're are a sitting duck to a mini gun or a lasher..
you dont have to reload after the three shot burst. It just takes about 1.5 seconds to "ready" it again.

I think it�s primary advantage is that it�s a �hit scan� weapon. That means there is no bullet travel time factored into the weapon. I play TR and my heavy weapon, the Minigun, is NOT a hit scan weapon and neither is the VS Lasher. So we have to lead a target to get a good direct hit if they are strafing side to side even in close quarters. When battling a player with a Jackhammer they have that distinct advantage. I have to anticipate their movements and lead my shots. They don�t. All 3 heavy weapons will drop a stationary target at about the same rate/speed.
And this is what i hate about the jackhammer. The fact that zero leading is required. It is just point, click, and as long as your crosshairs were somewhere near the enemy they got hit. Also, the fact that it is a shotgun means it is completely unaffected by CoF. Crouching, standing, walking, jumping, its spread will always remain the same. Fire more than 2 seconds with a chaingun/lasher and you get a huge 2 inch circle on your screen. And I know some people will counter by saying "but the lasher lashes, so you can spam and no matter what they'll get hit". The lash doesn't do nearly as much damage as a direct hit, and direct hits are hard to get when out in the open.
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Old 2003-11-11, 08:41 PM   [Ignore Me] #14
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As for why the explosions, maybe the guy's aimbot was tracking him through the wall. If you don't know what an aimbot is, don't ask.
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Old 2003-11-11, 08:41 PM   [Ignore Me] #15
Cryptica
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Ready it.... reload it...there is still a time where you are a sitting duck
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