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Old 2003-11-17, 02:05 PM   [Ignore Me] #1
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Sporkfire made a post on Current Development Activities on the Official Forums:
http://www.planetside-universe.com/index.php?newsid=648
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Old 2003-11-17, 02:22 PM   [Ignore Me] #2
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Thank goodness they are fixing the AMS catapult bug. It always sucks spawning at an AMS you are hurrdled out of the tube at like 100 mph and hit a tree... splat. That happened to me 3 times in a row the other night... frustrating.

What is the speedstep detection fix?

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Old 2003-11-17, 02:26 PM   [Ignore Me] #3
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* Spitfire Turrets will no longer fire sideways.

Huh? What does that mean exactly? They can only shoot at aircraft?

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Old 2003-11-17, 02:28 PM   [Ignore Me] #4
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Nice, sounds like they are going to clean a lot of those irritating bugs out of the house.
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Old 2003-11-17, 02:30 PM   [Ignore Me] #5
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* Players will no longer be propelled out of AMS spawn tubes at high velocity


I dont know why, but the way they phrased that made me chuckle.
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Old 2003-11-17, 02:34 PM   [Ignore Me] #6
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Originally Posted by BadAsh
* Spitfire Turrets will no longer fire sideways.

Huh? What does that mean exactly? They can only shoot at aircraft?

BadAsh
Haven't you seen the spitfires that appear to be shooting at something but the bullets take a 90 degree turn as they are fired? I don't know if its a grafix thing or if there was a hit detection bug as well?
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Old 2003-11-17, 02:46 PM   [Ignore Me] #7
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Originally Posted by Spee
* Players will no longer be propelled out of AMS spawn tubes at high velocity


I dont know why, but the way they phrased that made me chuckle.
That "bug" will always be a "feature" to me.
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Old 2003-11-17, 02:55 PM   [Ignore Me] #8
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It's interesting that the reload exploit is being addressed so quickly after cHaM's campaign. Makes you wonder if it was already slated or if it made the list partly because of him.
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Old 2003-11-17, 02:57 PM   [Ignore Me] #9
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I still don't see my getting out of an AMS and ending up on the other side of the cont. bug.
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Old 2003-11-17, 03:11 PM   [Ignore Me] #10
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Originally Posted by Rayder
I still don't see my getting out of an AMS and ending up on the other side of the cont. bug.
I haven't had that happen. I have been shot out into nearby objects and been left with 15 health though.
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Old 2003-11-17, 03:12 PM   [Ignore Me] #11
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Originally Posted by Madcow
It's interesting that the reload exploit is being addressed so quickly after cHaM's campaign. Makes you wonder if it was already slated or if it made the list partly because of him.
Let's ask Mr. Owl!
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Old 2003-11-17, 03:31 PM   [Ignore Me] #12
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OMG PSU STAFF!!! Sup!!!!!!
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Old 2003-11-17, 03:33 PM   [Ignore Me] #13
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Spitfire Turrets will no longer fire sideways
Jesus fringgin' christ FINALLY!!!

Those are a major part of a cloaking combat eng's weaponry and to plant one just to have it swing around and smack u square in the face just sucks.
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Old 2003-11-17, 03:36 PM   [Ignore Me] #14
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That bug was around long ago, fixed, then it returned again. hehe
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Old 2003-11-17, 03:47 PM   [Ignore Me] #15
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Originally Posted by Liquidtide
What is the speedstep detection fix?
Laptops that have variable speed CPU's have adverse affects on the game.
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