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Old 2003-11-18, 04:55 AM   [Ignore Me] #1
NNY
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murphy's planetside laws


murphy's planetside laws

1) all plans never surive contact with the enamy so dont make any
2) a good CR5 can help win the day
3) a good CR5 is not loged on when you need him/her
4) all noob are not usless they make grate cannon foder
5) when all else fails throw more tanks at it
6) when all else fails throw more troops at it
7) when all else fails log out
8) you can never have too many AMSes around
9) when you need an ANT it wont get there in time
10) when you bring your own ANT so did every one else
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Old 2003-11-18, 08:24 AM   [Ignore Me] #2
Biohazzard56
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very true
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Old 2003-11-18, 08:34 AM   [Ignore Me] #3
RagingSpeedhorn
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1st law of Planetside Medics : Upon starting to rez a fallen soldier they will respawn immediately.

2nd law of Planetside Medics : A soldier who requires health will run equally and proportionately away from you, ignoring all vspeaks to "Stop!"

3rd law of Planetside Medics : Upon enquiring if the MAX you are supporting has any spare med or repair juice, the answer equals, "Dude, why do I need them I'm a MAX, you n00b"
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Old 2003-11-18, 09:04 AM   [Ignore Me] #4
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Speedhorn, I totally agree with all those laws, I have never asked a MAX for spare juice though, it is very efficient I bet too...I will have to ask outfit if we can start doing that.
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Old 2003-11-18, 11:17 AM   [Ignore Me] #5
Gigabein
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Murphy's Laws spin-offs should follow the theme of "anything that can go wrong, will". Good examples:

1st law of Planetside Medics : Upon starting to rez a fallen soldier they will respawn immediately.

2nd law of Planetside Medics : A soldier who requires health will run equally and proportionately away from you, ignoring all vspeaks to "Stop!"
9) when you need an ANT it wont get there in time
10) when you bring your own ANT so did every one else
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Old 2003-11-18, 11:35 AM   [Ignore Me] #6
TeraHertz
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Originally Posted by RagingSpeedhorn
3rd law of Planetside Medics : Upon enquiring if the MAX you are supporting has any spare med or repair juice, the answer equals, "Dude, why do I need them I'm a MAX, you n00b"
Wow, what arseholes o

I will add extra medical tool ammo to my max outfit. Anyone sees me on the battlefield and needs one, or armour repair stuff, let me know. I used to carry alot of medpacks for myself and other people, but the number of medics seems to be increasing so the space was better taken up with ammo.
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Old 2003-11-18, 11:48 AM   [Ignore Me] #7
InfiniteStorm
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The Ghost hack on the other side of the continent is actually the enemy zerg.
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Old 2003-11-18, 12:02 PM   [Ignore Me] #8
keaoi
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When Hossin is about to fall to the VS, (insert random CR5 name) screams for the defense of Oshur. Zerg disappears. Lots of happy Vanguards coming for me.

Nerf Global.
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Old 2003-11-18, 12:18 PM   [Ignore Me] #9
Black
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When your a cloaker and some mofo saw u and jus walks by u then comes back and shoots u in back .......basterd
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Old 2003-11-18, 12:21 PM   [Ignore Me] #10
Laeritides
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As soon as you hit reload, Some one always walks around the corner and smokes you.
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Old 2003-11-18, 12:24 PM   [Ignore Me] #11
Kyonye
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The medic laws couldn't be anymore true, besides the thrid one only since i haven't asked that before. it is really annoying when you are constantly saying stop and they never stop.

Rule #4 pertaining to medics: If you yell, "Medic!" they will not come.

i'm sorry but it's true. i usually don't read the "Medic!" in the chat. i heal when there are people around me to heal. if there aren't, i go somewhere else.

Rule #5: if a battle is raging, it is quicker to respawn.
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Old 2003-11-18, 12:26 PM   [Ignore Me] #12
Kyonye
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Originally Posted by Black
When your a cloaker and some mofo saw u and jus walks by u then comes back and shoots u in back .......basterd

i do that all the time. if i see a infiltrator and he/she is just sitting there, i will walk by them like i never saw them, then turn around right before they decide to run away and knock them in the back.
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Old 2003-11-18, 12:50 PM   [Ignore Me] #13
BDMJ
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When the NC is being successful anywhere, the VS zerg the bejesus out of hossin.
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Old 2003-11-18, 01:28 PM   [Ignore Me] #14
Incompetent
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Bah, your missing my favorite one, the first person to need an adv medic is always the medic.
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Old 2003-11-18, 01:33 PM   [Ignore Me] #15
RagingSpeedhorn
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Originally Posted by Incompetent
Bah, your missing my favorite one, the first person to need an adv medic is always the medic.

LOL.

5th Rule of Planetside Medics : If you die as a medic, the number of medics available to rez you equals nil

...that is unless you're in my Outfit
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