Sniper Rifle - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Watch, I bet this quote won't get in...
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-12-03, 07:08 PM   [Ignore Me] #1
TheN00b
Colonel
 
Sniper Rifle


I recently had this really cool idea for the sniper rifle. How 'bout the devs add a secondary fire that makes it into an emplacement? The sniper, at the touch of the secondary fire button, would be turned into an ACE-like device that could only set down on level areas. From there, it would transform into a tripod. This tripod would have a 90* firing arc, and would take 5 seconds to remove from the ground (To prevent it from being overpowered: in 5 seconds, against any weapon opening up on you at close range, you're dead). Because it is stabilized, it would have a negligible (if any) cone-of-fire. *Braces for flames* What do you guys think of this?
__________________
TheN00b is offline  
Reply With Quote
Old 2003-12-03, 07:08 PM   [Ignore Me] #2
Jagd
Major
 
Jagd's Avatar
 


If it ain't broke, don't fix it!
Jagd is offline  
Reply With Quote
Old 2003-12-03, 07:17 PM   [Ignore Me] #3
Biohazzard56
Contributor
Major General
 


/agreed with jagd
Biohazzard56 is offline  
Reply With Quote
Old 2003-12-03, 07:18 PM   [Ignore Me] #4
TheN00b
Colonel
 


I'm not saying that the Sniper is bad, nor too good, I just think that tripods would be really cool.
__________________
TheN00b is offline  
Reply With Quote
Old 2003-12-03, 10:08 PM   [Ignore Me] #5
bryan25
Sergeant Major
 
bryan25's Avatar
 


This is wy your name is THEN00B.
bryan25 is offline  
Reply With Quote
Old 2003-12-03, 10:19 PM   [Ignore Me] #6
DDSHADE
Master Sergeant
 
DDSHADE's Avatar
 
Misc Info


not bad idea, but jagd has a point, the BD still pwns how it is

i think that if they were to have a tripod thing it would be a deployable tripod that may hold any type of weapon for rapid,stable, and reduced COF, and of cource a bigger clip but that is a big job, and i dunno meh, i like PS as is!
__________________
DDSHADE is offline  
Reply With Quote
Old 2003-12-03, 10:24 PM   [Ignore Me] #7
Searo
Second Lieutenant
 


Hmmm...idea.

Tripod-The size of 1 ammo box, can be carried in the inventory. When carried, weapons that are considered "large" (as long as the rifle slot, MCG, Lancer, Lasher, BD, etc...) can be set up on the tripod.

Another mode is added to the weapon, when clicked, the shooter enters a prone position with the gun on the tripod. This takes 5-7 seconds to set up. When you're prone, you can't move. This makes you sniper/nearly every gun/nearly every vehicle bait.

All this increases is RoF by 1.5x and CoF.

Requires the Sharpshooter certification, for 2 CP.
Searo is offline  
Reply With Quote
Old 2003-12-03, 10:45 PM   [Ignore Me] #8
Flammey
Lieutenant Colonel
 


My question is, why doesn't SOE add in a second sniper rifle, much like AMerica's Army has two versions. A people sniper and a vehicle sniper. A nice Anti Tank sniper rifle would be nice.
Flammey is offline  
Reply With Quote
Old 2003-12-03, 11:02 PM   [Ignore Me] #9
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


Anti tank Sniper rifle? come on you can't kill a tank with a bullet. I like my sniper as it is, i'm a dedicated sniper, i could see some kind of empire specificness for new ones if they make them.
Say a railgun for the NC that does godly damage, and has Uber range but can missfire (railguns can weld together during fireing) and only does single shot, wiht a charge time afterwards before they can fire again.

The TR can have a sniper with a 20 shot clip that can be fired with little recoil and therfore hit lots quikly

And the VS could have a Sniper that basicaly fires a Plasma nade, at high speeds, with a 3 shot clip
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2003-12-03, 11:27 PM   [Ignore Me] #10
delta
First Sergeant
 
delta's Avatar
 


Originally Posted by TheN00b
I recently had this really cool idea for the sniper rifle. How 'bout the devs add a secondary fire that makes it into an emplacement? The sniper, at the touch of the secondary fire button, would be turned into an ACE-like device that could only set down on level areas. From there, it would transform into a tripod. This tripod would have a 90* firing arc, and would take 5 seconds to remove from the ground (To prevent it from being overpowered: in 5 seconds, against any weapon opening up on you at close range, you're dead). Because it is stabilized, it would have a negligible (if any) cone-of-fire. *Braces for flames* What do you guys think of this?
It's a good idea but I wouldn't want it implemented mainly because the sniper rifle is already utilized exactly how you are describing it, just without the tripod. You have to crouch to hit anything and you're not going to be moving around (ie every 5 seconds) so the secondary fire mode wouldn't really differ at all from the primary besides the fact that it will greatly increase the times you are killed by a Sniper
__________________

Rawr! I'm a tiger! I'm also fluffy but I have big teeth!
delta is offline  
Reply With Quote
Old 2003-12-04, 12:21 AM   [Ignore Me] #11
sutserikeru
First Sergeant
 
sutserikeru's Avatar
 


what i want to know is why does it take so long for the BDs CoF to decrease to pin-point acc.? all the other weapons CoFs tighen in less than a second... what make the BD so special?
__________________
I need a new sig, PM me if you wouldnt mind making one for me. Thanx
has to have a VS reaver in it
sutserikeru is offline  
Reply With Quote
Old 2003-12-04, 12:23 AM   [Ignore Me] #12
Rayder
General
 
Rayder's Avatar
 
Misc Info


It's a 2 or less hit kill for infantry - excluding the MAX - at any range.
Rayder is offline  
Reply With Quote
Old 2003-12-04, 12:37 AM   [Ignore Me] #13
sutserikeru
First Sergeant
 
sutserikeru's Avatar
 


Originally Posted by Rayder
It's a 2 or less hit kill for infantry - excluding the MAX - at any range.
yeah, 2 hits for softies, 16 for MAXs, working on vehicles now...
__________________
I need a new sig, PM me if you wouldnt mind making one for me. Thanx
has to have a VS reaver in it
sutserikeru is offline  
Reply With Quote
Old 2003-12-04, 12:58 AM   [Ignore Me] #14
1024
Contributor
Banned for no reason
 
1024's Avatar
 
Misc Info


Im going with Jagd on this one.
__________________


.
1024 is offline  
Reply With Quote
Old 2003-12-04, 01:09 AM   [Ignore Me] #15
Flammey
Lieutenant Colonel
 


Originally Posted by Rbstr
Anti tank Sniper rifle? come on you can't kill a tank with a bullet.
You've obviously never seen modern day anti-tank weapons. There IS a sniper rifle that can hurt tanks badly. It's in the game America's Army. If it's not anti-tank, it sure is anti-something, cause, Damn, that thing blows shit up good. Also has a wicked ass kickback.
Flammey is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:28 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.