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2003-12-28, 05:42 AM | [Ignore Me] #1 | ||
Sergeant Major
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how about a new one? but heres the catch 1 comes with CE, and another with Adv.Medic, you see as hackers have the infilttation suit. they run lets say 10% faster then a normal max, they use that empires MA weapon for defense and now, CE max can repair but cant set boomers or the such, and Adv.Medic revive and heal freindlies like normal Medics and CE, i though they should get maybe a buff, but bring on the flames, suggestions, or what ever u can think of.
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2003-12-28, 03:30 PM | [Ignore Me] #12 | ||
Second Lieutenant
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Let's look at this little scenario...
Three Pounders, locked down, with two Dual Cyclers for extra support. Say they're in a tower/CC. Now, stick two engy MAXes and a Medic MAX. Tell me what could beat that. Anything? A squad of Vanguards would have trouble with that, let alone infantry. There are too many MAXes as it is, we don't need more. MAXes support infantry, MAXes aren't (supposed to be) the dominant fighting force, and they're not supposed to provide medic/engineer support. I'm a Combat Engineer myself and I hate this idea. |
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2003-12-28, 04:07 PM | [Ignore Me] #13 | |||
Staff Sergeant
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__________________
Destiny, chance, fate, fortune - they're all just ways of claiming your successes without claiming your failures. |
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