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Old 2004-01-05, 03:22 PM   [Ignore Me] #1
Professor Frink
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Base Backdoor: Cheap Point of Entry?


This was touched on in another thread but I want to expand on it a little.

When I'm attacking a base, I love the fact that I we can rush the backdoor & have almost instant access to the enemy's spawn room. When I'm defending I of course think it's cheap. Defensability has been a major topic lately. I think the idea of a backdoor that any grunt with a REK can access is absurd. My question to you the fine members of PSU is, "How can we fix this?" That area must be better defended.

I think one thing they can add is maybe allowing only those with a Hacking or even an Advanced Hacking certification unlock that bitch. Let the creative juices flow...
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Old 2004-01-05, 03:25 PM   [Ignore Me] #2
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The back door is a death trap if it is defended. You have to come out of the one door and it should be covered with Maxes and Thumpers.
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Old 2004-01-05, 03:30 PM   [Ignore Me] #3
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Defensability? Wooo, gotta love the terms people use

It's called teamwork and balance. If your an attacking force, and you can't get inside the enemy CY, thus, you can't take the base, how would that make you feel? Likewise, if the attacking force had your CY, and you couldn't get out into it, how would you be able to take back your base? The backdoor is both a back route in, and a back route out. It creates more tactics and teamwork, having a team guarding the backdoor so attackers can't get in, or defenders out. It was a good idea, and it will stay.
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Old 2004-01-05, 03:37 PM   [Ignore Me] #4
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Backdoor is only cheap if your "stupid" and get flanked and dont have the sense to have some defense measures implemented in the back. One backdoor took my platoon 30 minutes to breach. Alot longer than it takes to breach most frontdoors, moving from assaulting to capturing for that matter.
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Old 2004-01-05, 03:51 PM   [Ignore Me] #5
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Originally Posted by Rayder
Defensability? Wooo, gotta love the terms people use
I invented a word!

Sure you can hold it for a while, but when an overwhelming zerg is pushing it won't last long. You can say all you want about teamwork & people being "stupid" for letting em in, but all I'm saying is an extra security measure wouldn't hurt. Especially when the door faces directly at a tower.
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Old 2004-01-05, 03:58 PM   [Ignore Me] #6
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If your an idiot and leave the back door without motion sensors, or if you have no people keeping an eye out, and no-one defending it then tought.

Its like saying "is shooting somone in the back cheap"
Maybe its not as glorious and honourable as storming the front, but it's valid.
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Old 2004-01-05, 04:02 PM   [Ignore Me] #7
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You gotta place the motion sensors in the right spot, otherwise they are useless. The space between them really needs to be shortened.
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Old 2004-01-05, 04:16 PM   [Ignore Me] #8
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Noone is talking about having an undefended backdoor. Having a backdoor in a military installation is odd. I'm simply proposing an extra measure of security, no matter how small. If for no other reason, to increase a tiny bit the level of strategy needed to breach.
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Last edited by Professor Frink; 2004-01-05 at 04:43 PM.
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Old 2004-01-05, 04:34 PM   [Ignore Me] #9
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It's easy to defend a back door. I like it being there. I think some people want a single point of entry, so they can stand still, clicking a mouse button, utilizing their superior tactics to rack up kills. If it was that easy, I wouldn't be playing.

I don't think it needs any security beefup. It's a long tube. How much easier to defend would you like? Put up motion sensors and it's all good. Plus, you have a wall above it for friendlies to plasma the crud out of the troops below.

Last edited by Mudflap; 2004-01-05 at 04:37 PM.
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Old 2004-01-05, 04:42 PM   [Ignore Me] #10
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yeah a backdoor thats defended is pure murder, i remember once we were trying to get in a TR backdoor with tons of maxs, once the door opened a wall of red beams came out, it was impossible to get in
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Old 2004-01-05, 05:05 PM   [Ignore Me] #11
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Originally Posted by Rayder
Defensability? Wooo, gotta love the terms people use

It's called teamwork and balance. If your an attacking force, and you can't get inside the enemy CY, thus, you can't take the base, how would that make you feel? Likewise, if the attacking force had your CY, and you couldn't get out into it, how would you be able to take back your base? The backdoor is both a back route in, and a back route out. It creates more tactics and teamwork, having a team guarding the backdoor so attackers can't get in, or defenders out. It was a good idea, and it will stay.
I'm sorry raider, this line of logic is such an incredable load of wash you should be ashamed of yourself. If the enemy holds my CY, why in gods name whould I, a single trooper, exit the relative safety of my base, run all the way around the perimeter wall back into the base and then fire on the enemy (who will have tanks if their holding a CY) with my pitiful av weapon, thats a recipe for getting blown up. Also one point of entrty? No, even if you eliminated the back door your average base still has no less then 3 entrances, on two levels. Plus how much difrent is it, or more tactical then, respawn rush in front door with 50 of your fellows, attack any one of three points of failure (Gens, Spawns, or CC) any one of which will either cripple or route the defenders. Hack the defenders on consoles for resupply, spawn camp till you get bored enough to blow the tubes.

As it stands right now the ratio to hold a base is 2 to 1, closer to 3 to 1 if you actualy want to retake the towers and repulse the attack. This is more or less unprecedented anywhere else. These bases were designed by Lenny the retarted engineer, four kids with sandbags could design a more defensable position.

Oh incidentally.

http://www.m-w.com/cgi-bin/dictionary?va=defensibility
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Old 2004-01-05, 05:07 PM   [Ignore Me] #12
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Originally Posted by Neon Apocalypse
yeah a backdoor thats defended is pure murder, i remember once we were trying to get in a TR backdoor with tons of maxs, once the door opened a wall of red beams came out, it was impossible to get in
1 guy with a thumper can really murder defenders guarding the back door because of that downhill slope.
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Old 2004-01-05, 06:24 PM   [Ignore Me] #13
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Originally Posted by Doppler
I'm sorry raider, this line of logic is such an incredable load of wash you should be ashamed of yourself. If the enemy holds my CY, why in gods name whould I, a single trooper, exit the relative safety of my base, run all the way around the perimeter wall back into the base and then fire on the enemy (who will have tanks if their holding a CY) with my pitiful av weapon, thats a recipe for getting blown up. Also one point of entrty? No, even if you eliminated the back door your average base still has no less then 3 entrances, on two levels. Plus how much difrent is it, or more tactical then, respawn rush in front door with 50 of your fellows, attack any one of three points of failure (Gens, Spawns, or CC) any one of which will either cripple or route the defenders. Hack the defenders on consoles for resupply, spawn camp till you get bored enough to blow the tubes.

As it stands right now the ratio to hold a base is 2 to 1, closer to 3 to 1 if you actualy want to retake the towers and repulse the attack. This is more or less unprecedented anywhere else. These bases were designed by Lenny the retarted engineer, four kids with sandbags could design a more defensable position.

Oh incidentally.

http://www.m-w.com/cgi-bin/dictionary?va=defensibility
I wouldn't exactly call my base "safe" if the CY is flooded with enemies. And whoever said you'll be going out alone? Besides, it's obvious you don't realise how much one guy can do, those vehicles bothering you? Grab a jammer, toss it at them, see what happens.

Those extra entrances on the top? They all lead out into the CY. Not exactly an alternate exit now is it?

Doppler, you need to shutup, sit down, and think about things before you attempt to try and make a sensible contribution to this forum, all I ever see from you is poor grammer, poor spelling, poor grasp of reality and what's in it, the lack of an imagination, the lack of comprehension. If it's not your way it's the highway. That's all I see in your posts. Go take a long trip to somewhere relaxing, and just sit down and think.
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Old 2004-01-05, 11:50 PM   [Ignore Me] #14
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Originally Posted by Doppler
I'm sorry raider, this line of logic is such an incredable load of wash you should be ashamed of yourself. If the enemy holds my CY, why in gods name whould I, a single trooper, exit the relative safety of my base, run all the way around the perimeter wall back into the base and then fire on the enemy (who will have tanks if their holding a CY) with my pitiful av weapon, thats a recipe for getting blown up. Also one point of entrty? No, even if you eliminated the back door your average base still has no less then 3 entrances, on two levels. Plus how much difrent is it, or more tactical then, respawn rush in front door with 50 of your fellows, attack any one of three points of failure (Gens, Spawns, or CC) any one of which will either cripple or route the defenders. Hack the defenders on consoles for resupply, spawn camp till you get bored enough to blow the tubes.

As it stands right now the ratio to hold a base is 2 to 1, closer to 3 to 1 if you actualy want to retake the towers and repulse the attack. This is more or less unprecedented anywhere else. These bases were designed by Lenny the retarted engineer, four kids with sandbags could design a more defensable position.
Doppler, holding a base and retakeing the tower are 2 different things. They're related, yes, but different. If you doubt the power of 1 trooper, then just ignore that infiltrator that's going to blow the tubes at your tower, denieing you a respawn point, even if you manage to rehack the tower. I've held bases against large and huge forces with less than a platoon of troops because we had about 5 guys at the back door, absolutely owning everything that tried to come in.
Originally Posted by Rayder
Doppler, you need to shutup, sit down, and think about things before you attempt to try and make a sensible contribution to this forum, all I ever see from you is poor grammer, poor spelling, poor grasp of reality and what's in it, the lack of an imagination, the lack of comprehension. If it's not your way it's the highway. That's all I see in your posts. Go take a long trip to somewhere relaxing, and just sit down and think.
Indeed.
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Old 2004-01-05, 11:56 PM   [Ignore Me] #15
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Am i the only one here who thinks defending the backdoor is hilariously easy, with four or five people you can hold it against three or four times your number and with an entire squad you can hold one almost indefinently. As far as that one guy with a thumper comment Doppler, chances are he'll be getting a plasma bath all his own, it isn't that hard to bounce them back up in most bases, and in the ones you can't you can just defend the outside of the corridor, sacraficing range for the ability to mass firepower more effectively.
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