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2004-01-07, 10:30 AM | [Ignore Me] #1 | ||
Staff Sergeant
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are paying to beta test this game? Don't get me wrong I love this game! It just seems like the game was released before it was finished. I am excited to be part of the changes that are being made. I just feel like I am back in UO beta again.
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2004-01-07, 11:02 AM | [Ignore Me] #3 | ||
Sergeant Major
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That is unfortunately the truth of any software in today's day and age. No software will ever be bug free. If they waited to release PS until even 80% of the bugs (remember that not all bugs adversely affect gameplay...such as a tracer round going through walls but not doing any damage is still a bug, even though it affects nothing) were dead, the game wouldn't be released until it'd no longer be sci-fi but probably almost a historical re-enactment.
The thing about many computer games is that they can hide their bugs much better. Random thing happens and a user doesn't even notice it. Here, there's thousands of peoples and some bugs are seen by dozens of people at a time. There's also the fact that it's not just YOUR computer like a single player game, but everyone you're playing with. Most other games balk at getting 64 people in the same place...PS puts hundreds in the same environment. There's also no NPCs or bots in this game, so everything is another person at a computer and communication has to be maintained with all 200+ people on a continent. Throw in that PS is a relatively detailed game with a lot of variation (you'll never see a medic or any soldier really in BF1942 toting around the enemy's weapon) and it's possible to see how hideously complex everything is. As technology changes as well, that introduces new bugs, which in the course of fixing only causes more. In short, no game is *ever* perfect. The important thing is not how few bugs there are, but how quickly they get fixed. With a few notable exceptions, PS does a pretty good job of fixing them. |
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2004-01-07, 01:36 PM | [Ignore Me] #5 | |||
Second Lieutenant
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look a post by vick is right above this |
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2004-01-07, 02:21 PM | [Ignore Me] #6 | |||
PSU Admin
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2004-01-07, 02:58 PM | [Ignore Me] #8 | ||
Sergeant Major
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Oh trust me, DnD is *far* from perfect. If it's perfect, why are they on 3rd Edition? Wouldn't first have been enough? (and that's not all the users fault, the people who run DnD and other similar games always release new expansions that make the original stuff useless...which Core Combat avoided by giving us nothing of use since you can never get them )
To be fair though, DnD really isn't a board game, it's a pen and paper game. Board games tend to have fewer bugs because you can't do that much. Monopoly or Risk work flawlessly because you have no choices on what you can do (think about it, how many actions do you REALLY have in the typical board game?). You can't, for instance, decide that you want to go from Free Parking to Boardwalk, but if you really wanted to you could conduct a walking tour of Auraxis (you'd be insane, to be sure, but you could). PS is infinitely more complex than a board game, and consequentially has infinitely more problems to address. |
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2004-01-07, 03:48 PM | [Ignore Me] #9 | |||
Lieutenant Colonel
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xSilverLord
DARK, VS, old sig ^_^ |
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2004-01-07, 04:06 PM | [Ignore Me] #11 | |||
Second Lieutenant
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I played on Drachenfels, euro server, the people there owned American servers.
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look a post by vick is right above this |
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