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2004-01-13, 12:31 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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You cheeky NC bastards. For a long while I've been under the delusion that the Repeater and AMP were the only pistols really worth using as an infil. Lately I've been looting your pretty little magscatters, and they absolutely own. While the Repeater is nice at being able to pick off running enemy's (it seems to come in most handy gunning down fellow infil who just ran past you) and the AMP definitely has it's place (great gun if your prey doesn't move in time, if they do things can get ugly with that COF bloom), I'll take your magscatter any day of the week. 3 shots to kill anybody, and as of yet I haven't had anybody make their escape move until I'd plugged 2 shots into them. That leaves 1 shot with 4 left in the clip, and a gun that has almost no COF bloom as I'm surging behind you. If it weren't for the fact that I think the NC have been enjoying a big pop advantage lately I'd start a new character just to enjoy that gun all the time, as it stands I'm busy trying to stockpile my locker.
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2004-01-13, 01:11 PM | [Ignore Me] #3 | ||
Sergeant
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ha well it depends on your Tactics. I stockpile your little Repeaters and just to shock you boys Beamers. Nothings i find is more frustrating than being shot by an Infi when you can't see him/her with your Darklight. I wont Rag on the Scat it owns at point blank. 2 shots if the whole spread blasts into a lightly armored oponant but give you an idea I'm Pro the idea of give the Infil their own form of sniperrifle as the other one needs somethings looked at. The Beamer is the closesed to that as i can use my Range Implant and pick off at you pretty accurately while you spin around thinking there is an infi right next to you. also I can ping down a tank enough to call in a reaver strike that will ice it in 14 rockets, due to the built in AP mode. No bulky secondary AP ammo, means more shots.
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Drill Instructor Lt. SlyMarbo, New Conglomerate Markov Server, Blackhawks Infintry Division |
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2004-01-13, 01:18 PM | [Ignore Me] #4 | ||
Lieutenant Colonel
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The Beamer is accurate over long distances, but that's about all it's got going for it. It's slow as hell and I've found that even firing over long distances gives away your position entirely too quickly. Maybe I'll spend a few nights using just the Beamer to try and find more redeeming qualities to it, but for the most part is just seems garbage. On a side note, wouldn't the AMP make more sense as the TR pistol? It seems to fit the 'tons of bullets' motif.
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2004-01-13, 02:19 PM | [Ignore Me] #8 | ||
Contributor Major
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The magscatter used to suck complete and total ass. My first infiltrator was an NC and I scrapped it for an AMP almost immediatly. After the Balance pass where they buffed the Scat pistol and Beamer, I venture to say it is now the best one. I personally prefer the Repeater because it is by far the most versital pistol and that allows me to work the Darklight range how I want to, but it takes extreme skill to get reinforced kills with it. One of the best features about the Repeater however is that enemy infils are as good as dead. Any infil duel they lose every time because it is so easy to get yourself out of range of the other 3 pistols. It is also quite difficult to get close to other infiltrators and with a repeater you just dont need to. The Scat is almost usless beyond 5m but so is the AMP but the scat is better in every way. Fastest TTK, sweet sound and sweet graphic make this a pleaser to be sure.
So I rate it like this: Repeater (because it fits my style and keeps other infils at bay) Scatter pistol AMP Beamer (TTK on this sucks ass and as soon as anyone hears one everyone flips on Dark light to come find you) |
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