Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Quote THIS!
Forums | Chat | News | Contact Us | Register | PSU Social |
2004-01-20, 01:27 PM | [Ignore Me] #2 | ||
Sergeant Major
|
there are 2 ways to do prone:
1)have a person horizontal making him either float or be buried. looks really bad but needs little resources. 2)make it look real, but then so many resources are needed in zergs that you'll need an Athlon FX-51 with 8 gigs of ram |
||
|
2004-01-20, 01:29 PM | [Ignore Me] #4 | ||
Yes, you should be able to go prone.
But what about Mr. Aimbot who milks the COF advantage? That's right: exploiters are ruining your game for you. Now how cool do they seem? They suck hamster-gravy through a straw and call it glory.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
|||
|
2004-01-20, 02:05 PM | [Ignore Me] #6 | ||
Sergeant
|
yes, you should be able to go prone. and, it should improve CoF. anyone know the RL differance of firing a rifle in kneeling and prone? whether your using prone supported or prone unsupported, you'll be more accurate than a kneeling position. you should be able to high-crawl, and roll left and right while prone also, imo. i mean, you ARE supposed to be in the military in-game. how about some of the most basic principles put in? would give the the game a little more flavor.
i don't think it should be too hard on your graphics. in SWG you can go prone... |
||
|
2004-01-20, 02:10 PM | [Ignore Me] #7 | ||
In SW:G you can also gimp yourself for the whole world to see.
Bad parallel.
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
|||
|
2004-01-20, 02:37 PM | [Ignore Me] #12 | ||
General
|
One of the reasons they said (mind you this was before closed beta) that they didn't put prone in was because the gameplay was already slow enough in terms of killing your enemies at range. However, a contradicting point to this was headshots, they said that it was already too fast
|
||
|
|
Bookmarks |
|
|