armor inventory differences - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Home station to the spoon vs. kitten wars
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-01-26, 05:32 AM   [Ignore Me] #1
rockarfett
Private
 
armor inventory differences


I am wondering if anyone knows how the armor types differ in inventory space. I read that it will grow as you upgrade to agile and reinforced, but I wonder how much. I am curious since I am somewhat tempted to pick up both medic and engineering certs but then I would have to carry plenty of stuff in my inv since I would need both med cannisters and ACEs. I was hoping agile armor might be enough but perhaps I need reinforced for the extra carrying capacity.
Does anyone know anything in this area.
__________________
rockarfett is offline  
Reply With Quote
Old 2003-01-26, 06:36 AM   [Ignore Me] #2
Zanzibar
Sergeant
 


its not quite like that. you choose your armour at a terminal, where you choose your weapons (i think) but anyway you choose it for the specific task you want it for. for example if youre gonna be medic it would be stewpid to go in stealth or infiltration armour because you simply couldnt carry everything you need and medic up to a point is a combatent so you need something with a bit of armour. however if you took say the max armour then you would be too slow and you couldnt use the medkit (MAXs cant use any miscellaneous equipment) so the ideal choice for you would probably be light (if there are more than one medics in your outfit) or standard or agile which both offert protection though the latter is generally used for pilots.
does that help?
Zanzibar is offline  
Reply With Quote
Old 2003-01-26, 11:59 AM   [Ignore Me] #3
rockarfett
Private
 


Not really. I know infiltration would probably be a bad idea and MAX usless. What I do wonder is how much extra equipment the different armor types can carry in addition to weapons. Would I be able to carry more cannisters in the reinforced armor compared to agile?
__________________
rockarfett is offline  
Reply With Quote
Old 2003-01-26, 12:50 PM   [Ignore Me] #4
SleightOfHand
Sergeant
 


Yes, reinforced can carry more than agile.
SleightOfHand is offline  
Reply With Quote
Old 2003-01-26, 02:52 PM   [Ignore Me] #5
Camping Carl
Major
 


I think it was:

Agile
1 pistol
1 rifle

Reinforced
2 pistols
2 rifles

I seem to remember reading that somewhere...
__________________
"I am Camping Carl, with the power to sit and do nothing!!!"

Vanu still suck....
Camping Carl is offline  
Reply With Quote
Old 2003-01-26, 03:02 PM   [Ignore Me] #6
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


Rein Armor also has a larger misc. inventory space(9x9 vs the Agile's 6x9 I believe) so you can cary more ammo and a emergancy decimator.
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Old 2003-01-26, 03:08 PM   [Ignore Me] #7
Lexington_Steele
Lieutenant Colonel
 
Lexington_Steele's Avatar
 


Originally posted by Camping Carl
I think it was:

Agile
1 pistol
1 rifle

Reinforced
2 pistols
2 rifles

I seem to remember reading that somewhere...
Standard is one pistol one rifle.

Agile is two pistols and and one rifle.
__________________
If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced.
~ Vincent van Gogh

Sit Back, Relax, and Enjoy the Action.
Lexington_Steele is offline  
Reply With Quote
Old 2003-01-26, 03:12 PM   [Ignore Me] #8
Camping Carl
Major
 


You sure? If agile is 2 pistol and 2 rifle, what's reinforced? Also, I would think standard should be the same as the stealth for inventory, right? That's just me tho.

Or maybe standard has just enough room for one rifle...
__________________
"I am Camping Carl, with the power to sit and do nothing!!!"

Vanu still suck....

Last edited by Camping Carl; 2003-01-26 at 03:17 PM.
Camping Carl is offline  
Reply With Quote
Old 2003-01-26, 03:24 PM   [Ignore Me] #9
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 


There's some confusion here:


Infiltration suit: 1 pistol slot. Estimated 3x9 inventory

Standard suit: 1 pistol, 1 rifle. KNOWN 6x9 inventory

Agile suit: 2 pistols, 1 rifle, KNOWN 9x9 inventory

Reinforced suit: 2 pistols, 2 rifles, estimated 12x9 inventory

MAX: Fixed weapon system, estimated 15x9 inventory. (12x9 minimum)

Known inventories are ones were we actually have a screen shot. The rest are conjecture and educated guesses.

__________________
NapalmEnima is offline  
Reply With Quote
Old 2003-01-26, 03:29 PM   [Ignore Me] #10
Camping Carl
Major
 


__________________
"I am Camping Carl, with the power to sit and do nothing!!!"

Vanu still suck....
Camping Carl is offline  
Reply With Quote
Old 2003-01-26, 03:44 PM   [Ignore Me] #11
Lexington_Steele
Lieutenant Colonel
 
Lexington_Steele's Avatar
 


Originally posted by Camping Carl
You sure? If agile is 2 pistol and 2 rifle, what's reinforced?
I think you may have misread my post.
__________________
If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced.
~ Vincent van Gogh

Sit Back, Relax, and Enjoy the Action.
Lexington_Steele is offline  
Reply With Quote
Old 2003-01-26, 04:44 PM   [Ignore Me] #12
rockarfett
Private
 


Thanks Napalm. That's exactly what I was looking for.
__________________
rockarfett is offline  
Reply With Quote
Old 2003-01-26, 06:34 PM   [Ignore Me] #13
Flameseeker
Captain
 


Does Medium equal Reinforced? Infiltration is Stealth, is Light the Agile Armor?
Flameseeker is offline  
Reply With Quote
Old 2003-01-26, 06:40 PM   [Ignore Me] #14
Shiver
Master Sergeant
 
Shiver's Avatar
 


If you want to make find out everthing we definitely know about armors so far (or infact anything else), make sure you visit the PSU info pages.

Armor Info has recently been updated.

http://www.planetside-universe.com/c...?p=sdArmorInfo

__________________
-Shiver-
PSU Editor | New Dawn General
Shiver is offline  
Reply With Quote
Old 2003-01-27, 01:50 AM   [Ignore Me] #15
Sturm
Corporal
 
Thumbs up


Drifting back to what was the first few posts of this thread...

I would think an invisible medic that goes around healing and ressurecting players wouldn't be a stupid idea....no matter how limited your equiment and weapons selection was(pistol and knife basically) Big problem would be getting hit by stray fire..

I heard a dev or someone talk about this in an interview/game preview but I'm absolutely clueless about the link....
Sturm is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:32 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.