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2004-02-04, 09:30 PM | [Ignore Me] #1 | ||
Ok so im a pilot. The tracking missles of the VS and NC are the scourge of my life. The VS I can loose in a sinch. I just learned how to advoid NC fire with ease. Now heres the issue. THEY NERFED THE GOD DAMN BURSTER. The god damn thing does not track, cant hit a moving target, cant kill infantry up close. The only thing the Burster had going for it was that it could spam an infantry man hiding behind a tree at long range. Thats a perfectly good trade off for the other AA maxs which can wipe an infantry out at any range with 6 near hits. Besides it fucking flack! Tiny pieces of shrapnel sailing through the air at high velocities should be ripping an infantry man to pieces. WTF!? I think the devs need to think about this one a little.
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2004-02-04, 09:42 PM | [Ignore Me] #3 | ||
Corporal
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Dunno, I have an alt with Uni-MAX and all I really ever shot with it was aircraft anyway and maybe a couple MAX suits. Never bothered with infantry, more effort than it was worth and a waste of my ammo. If you think about it in the long run it is probably saving Burster MAX driver's lives. With the Decimator going to AV there is going to be a LOT more AV floating around and at range AV owns MAXs. Besides, any anchored MAX is gonna be bait for AV now, if the Devs insist on TR MAXs keeping anchoring as a "special" ability they could at least make it an instant ability like other Empire MAXs and NOT "slightly faster." Screw that make it INSTANT.
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2004-02-04, 09:59 PM | [Ignore Me] #7 | |||
Colonel
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2004-02-04, 10:39 PM | [Ignore Me] #9 | ||
Second Lieutenant
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Because NC and VS AA MAXs are not super long range infantry spamming MAXs like the burster??
Edit: Burster is good AA, especially if you can lead with it, and TR also have the striker which is very nice versus air craft also.
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look a post by vick is right above this |
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2004-02-05, 10:21 AM | [Ignore Me] #11 | ||
Lieutenant Colonel
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They nerfed the ginormous splash damage, you can still damage them by hitting them directly. Saying that the Starfire is good against infantry is laughable, you'd have to be a retarded amputee to not be able to avoid those slow shots even in a confined area. The Sparrow is a little better because it has some splash (nothing like the Burster splash has been) but the Sparrow is also worse than the Starfire at AA. The Burster was fun to use as a spam machine, but it was also bordering on being more effective on the ground than in the air. It needed some tweaking, and I say that as a guy with the cert on both his TR characters.
Plus, the other 2 TR MAXs are on the verge of getting some attention, and we have no idea how that will work out. If their AV and AI improve, why should their AA stay the same? |
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2004-02-05, 10:43 AM | [Ignore Me] #12 | ||
Major
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Starfire rips through infantry, I prefer it for indoor fights over the Comet. Obviously, the Quasar is still the king in general though.
I'm pretty happy with this burster change, and it seems to me that if there hadn't been so many llamas out there spamming spawn rooms and racking up insane grief with the Burster, they never would have bothered with the change. |
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2004-02-05, 10:48 AM | [Ignore Me] #13 | ||
I hope when the AI DC rolls out, it makes up for this. TR MAXs getting a nerf while VS MAXs get a buff (COF during jump) seems somehow cruel.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2004-02-05, 11:04 AM | [Ignore Me] #14 | |||
Lieutenant Colonel
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