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Old 2004-02-07, 12:58 AM   [Ignore Me] #1
Jaged
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How has rexo buff affected the game?


I can't play for a little while, so I am curious, how will the life of my mag scatter belssed NC cloaker change after this patch? Can a knife still kill in the same number of hits? How about the bolt driver?
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Old 2004-02-07, 01:01 AM   [Ignore Me] #2
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I was in a rexo today and got jumped by a few stealthers wielding mag scatters. It kinda tickled.
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Old 2004-02-07, 01:23 AM   [Ignore Me] #3
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Bolty is still 2, I believe, I was sniping today, and I didn't have to shoot anyone 3 times, and 2 knife hits I'm pretty sure, Mag scat is not affected whatsoever, Beamer, well, fuckin' forget it, it sucked earlier, now it's fucking GHEY.
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Old 2004-02-07, 01:30 AM   [Ignore Me] #4
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I'd say it's pretty much a "nerf" for every weapon but shotguns (go figure) do NC scatter pistils and Jacks won't notice a difference, but lashers and MCGs will. I hate to say I dun tole ya so...
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Old 2004-02-07, 01:50 AM   [Ignore Me] #5
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It's not a nerf to anything. It just changed the differential between reinforced armor and every other armor, which was previously arguably out of balance.
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Old 2004-02-07, 01:57 AM   [Ignore Me] #6
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I wish i could say but nothing is working to get PS to go. I'm very frustrated
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Old 2004-02-07, 02:00 AM   [Ignore Me] #7
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Actualy it did affect one piece of NC weaponry, the MAG scatterpistol. Now, if you miss ANY pellets on a person it could take 4 shots.
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Old 2004-02-07, 02:14 AM   [Ignore Me] #8
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i it gives a little longer life u can take a tiny bit for damage.
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Old 2004-02-07, 03:21 AM   [Ignore Me] #9
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Originally Posted by Seer
It's not a nerf to anything. It just changed the differential between reinforced armor and every other armor, which was previously arguably out of balance.
I understand, but what I meant was every weapon but a shotgun will notice the difference. Very close to PB shotgun blasts kill just as fast as they did before. So the NC Scatter Pistol's TTK is the same while the AMP, Repeater, and Beamer all have slower TTKs now. Same for the HA... Jack is still the tri-shot kill king and the MCG is a little less effective at medium range (it's advantage over the Jack range) and the Lasher's lashes are not as deadly as before against a rexo... you better get those direct hits in with your slow orbs...

So unless you are NC, you will notice a difference.
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Old 2004-02-07, 03:59 AM   [Ignore Me] #10
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One day I'll figure out why NC continually gets improved over other folks. Even if such improvment is indirect and/or unintentional (such as the REXO buff).
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Old 2004-02-07, 04:31 AM   [Ignore Me] #11
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NC = freedom fighters

VS = techno fascists
TR = neo-Nazis (kinda)

Too bad all three empires couldn't have a positive message. I mean come on.. Who doesn't want the FREEDOM FIGHTERS to kick ass? Perhaps the disparity was intentional.
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Old 2004-02-07, 04:54 AM   [Ignore Me] #12
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Negative, it can be viewed however you want, NC could be valiant freedom fighters or anarchistic scum intent only on the benifit to them, and TR could either be neo-nazis or simply loyalists fighting for a system that has served well for over 1000 years. People see what they want to see.

At least the way i read it the NC came out with an overall nerf in the next patch. At least imho, other then the Jack, which is mostly broken because of the quad shot exploit (which they are at least theoretically nerfing) and surgile (something i doubt the devs anticipated), the only thing which needs a good nerf is the Van. Population problems are the real issue though, the devs need to accentuate the "at all costs" part of the nc philosophy a little bit more and make the incentives to play on the low pop side actually matter.

Edit: I do not want to hijack this thread over a balance issue, send me a pm if you disagree that strongly, if anything i'm defending the NC anyways.
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Old 2004-02-07, 05:28 AM   [Ignore Me] #13
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I rarely took any damage to my health during that 2-3 hour battle on Emerald, Cyssor, Itan. VS vs TR + NC. We kicked so much ass, until the TR ran away and the NC got a lucky hack (about 30 minutes after the TR put their tails between their legs and turned their backs). But, I only took health damage from snipers, tanks, and the occasional JH (which btw, did only like 8 damage).
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Old 2004-02-07, 05:52 AM   [Ignore Me] #14
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Interesting inturpitation of events and Rexo enhancements...
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Old 2004-02-07, 06:07 AM   [Ignore Me] #15
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My impressions from fighting yesterday: things hurt less, alot less. An interesting note for me tho was that the various SA weapons (minus the plasma, it just chipped slowly at the armor now unless you get the nade in your face) hurt me the most. Seems like hard hitting weapons whit few projectiles are going to be the most effective.

And oh yeah, the NC are just a bunch of anarchists and terrorists. They will fall before the glorious 1000 year Republic!
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