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2004-02-07, 08:45 PM | [Ignore Me] #6 | |||
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2004-02-07, 08:59 PM | [Ignore Me] #7 | |||
Lieutenant General
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No, 9 boomers use to do it, but now a days it takes at least 11 maybe 12.
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2004-02-08, 01:21 AM | [Ignore Me] #10 | |||
11 boomers for gens now.
Someone that can either A) Get to the generator wearing reinforced armor and have enough time to set up 11 boomers, or B) sneak in with infiltrator and lay 11 boomers (at least 7 of which must come from an inventory terminal or locker) is not doing special opperations? You have a very narrow view of special operations. BTW: the only reason you might think that a lot of people use this tactic, firefly, is because I just tend to do it a lot. I fall into the type B category above.
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Some say power corrupts, I say the corrupt seek power. |
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2004-02-08, 01:24 AM | [Ignore Me] #11 | ||
Lieutenant General
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I have found a very interesting bug lately, don't know what triggers it, but sometimes when I go into a gen room with a Pain mod, it only damages me in the little entry room, once I get by the Gen it does NO damage. Allowing me to place my CE peacefully.
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2004-02-08, 03:21 AM | [Ignore Me] #12 | ||
Earlier today, I was trying to do this to a base with no pain mod. For some reason I still took damage as if there was a module in place.
And I am sorry if I am a little slow on coming up with that tactic, but I just got CE. I had never contemplated its uses before. |
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