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2004-02-11, 12:56 AM | [Ignore Me] #4 | ||
if i were intent on slapping myself, i certainly wouldn't have to reach through my computer in order to do so... but i think i see what you mean. i'm watching IRC, and you're arguing NC's weapon balance; i think that's what you're saying here too, which is my cue to get the bill and move on.
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2004-02-11, 04:33 AM | [Ignore Me] #11 | |||
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2004-02-11, 09:29 AM | [Ignore Me] #14 | ||
Contributor Major
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I know this can be argued but to me the Spiker is worth 30 bucks by itself. Considering the massive nerfs the Infiltrators recieve on a regular basis and the bugs that plague us which have been around since beta, the only thing we can do about it is use the Spiker.
I wrote up a huge tutorial For my Outfit website about the Spiker but the simple version is Rexo go down in 4-5 shots, agile/Standard in like 3, and you one-shot cloakers. You also one-shot deployables. It also has splash radius like a Boomer so you can kill people hiding behind trees from base catwalks and such. The really neet thing about this tho is you can do it all beyond 50m. Nothing is more fun in this game than killing a fresh max with about 10 shots from a Spiker and there isnt jack shit he can do about it. I think I will quit there because the Spiker is one of the best kept secrets in the game. No need for the cat to get out of the bag and have it get nerfed and godamn, it needs to be nerfed (hopes Devs arent reading) Last edited by Queensidecastle; 2004-02-11 at 09:33 AM. |
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2004-02-11, 10:22 AM | [Ignore Me] #15 | ||
Lieutenant Colonel
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Thank god they nerfed the shotgun ammo. Think how many shots it takes with a Mag-Scatter to kills a Rexo. About 3-4 right? How many does it take with a Repeater or a AMP? Many more rounds that from a Mag-Scatter. So please stop complaining and deal with what was well overdue.
Edit: ^^ Considering you are point-blank range and the Rexo is not using meds/personal shield and not moving.
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xSilverLord
DARK, VS, old sig ^_^ |
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