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View Poll Results: Are the empire maxs evenly matched post your opinion
VS Maxs are overpowered 11 25.00%
VS Maxs are fine the way they are 20 45.45%
VS Maxs are underpowered 3 6.82%
TR Maxs are overpowered 5 11.36%
TR Maxs are fine the way they are 10 22.73%
TR Maxs are underpowered 28 63.64%
NC Maxs are overpowered 8 18.18%
NC Maxs are fine the way they are 22 50.00%
NC Maxs are underpowered 7 15.91%
Multiple Choice Poll. Voters: 44. You may not vote on this poll

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Old 2004-02-20, 11:34 AM   [Ignore Me] #1
bryan25
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Maxs Power Showdown!


This is a pole to see how the community feels about the empire Maxs.
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Old 2004-02-20, 11:38 AM   [Ignore Me] #2
Madcow
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This is a pole that contains high power lines.


Last edited by Madcow; 2004-02-20 at 11:41 AM.
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Old 2004-02-20, 11:42 AM   [Ignore Me] #3
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I say that NC are waaaaaay tooo underpowered except for our AA max. the NC scattercannon sucks bad and all the empires luagh at it. The scattercannon lacks range,rate of fire, and damage per shot. With the scattercannon the enemy just kinda jumps around and its hard as hell to hit them.


Try no to flame just put your opinion no outbursts plz.
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Old 2004-02-20, 11:45 AM   [Ignore Me] #4
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Personally, I think the NC AA MAX is gimped until they fix the lock. The missiles don't do enough damage to bring things down unless you can pump a bunch of shots into them, and somebody staying still long enough to get 12 shots out of the magazine with the lock-on warning happening just isn't going to happen. Once the lock-on bug is fixed it will be fine.
Scattercannon MAX is fine. I use it on occasion and am never unhappy with the results. It's only worth grabbing inside bases or towers, but big deal. It can clear a room in a hurry.
Falcon is crap.
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Old 2004-02-20, 11:47 AM   [Ignore Me] #5
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Hmm, I dont think MAXs as they relate to other empires are a problem right now. What I think the problems are:

A) All non-AA MAXs need an armor boost because thier survivability is a friken joke
B) All AV MAXs have pathetic damage output on anything other than against enemy MAXs. This MAX isnt needed at all because everyone has a Decimator. It also is so weak against vehicles, and speed of projectiles so slow there isnt any point at shooting at them. Basically all AV MAXs do is a weak form of supression fire
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Old 2004-02-20, 11:50 AM   [Ignore Me] #6
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True True

But what about Anti infantry maxs. The nc is the weakest by far the TR is fine for me and the VS is a tiny bit overpowered on range and accuracy.

Blah NC scattercannon sucks if u clear a room u get what mabye 1 or 2 kills before u are decimatored to death. And the sheild just plain sucks we should get a new ability.
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Old 2004-02-20, 11:56 AM   [Ignore Me] #7
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I disagree. I think all AI MAXs rock supremely against thier intended targets and I dont think there is disparity from one empire as opposed to another. I dont think that TR MAXs get enough benefit for the Lockdown ability but its not game breaking
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Old 2004-02-20, 12:00 PM   [Ignore Me] #8
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I have talked with tons of of TR and VS on emerald and they say the scattercannon sucks and i quote "the scattercannon sucks ass but i wouldnt tell the devs that cuzz they might buff it".!!!
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Old 2004-02-20, 12:06 PM   [Ignore Me] #9
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Dude thats just crazy. I have spent many many hours operating a ScattMAX and it is the best indoor MAX by a friken longshot. Its not good out in the open but I dont really see a problem with that. I have operated all MAX suits extensivly and the Quasar is my favorite, but indoors the Scatt has much more killing power and the shield lets you survive a decimator when no other MAX can
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Old 2004-02-20, 12:41 PM   [Ignore Me] #10
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The concept that TR MAXes do not fight at full efficency when unanchored is BS. The VS and NC MAXes are at 100% efficency when not using their specials. They are simply bonuses to make the armor more effective. Terran MAXes should fight at 100% efficency unanchored, 120% anchored.
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Old 2004-02-20, 12:55 PM   [Ignore Me] #11
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Terran MAXes should fight at 100% efficency unanchored, 120% anchored.
I agree, especially considering the current state of the Decimator. Even though it is not that way currently, I dont see it all as way off balance
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Old 2004-02-20, 01:13 PM   [Ignore Me] #12
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Thier Ballenced to me

if the TR get changed it should be for 90% un locked and 110% locked
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Old 2004-02-20, 01:33 PM   [Ignore Me] #13
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That makes no sence. Why would not using our special penalise us and using our special also penalise us?

BTW dont you dare bitch about your AA MAXs NC and VS. The god damn things own compaired to TR Burster.

The scatter cannon definatly does not make me laugh. I cower at the thought of one of those things.

The DC max is no where near what it should be. Needs a smaller COF.

VS maxs are the best in the game, they shouldnt need any friggen buffs.
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Old 2004-02-20, 01:40 PM   [Ignore Me] #14
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Peace, if you're TR, than that post is just plain biased, and if you're not, then you're just plain crazy. First of all, while the Burster isn't amazing, it's almost up to par with the Sparrow and Starfire in most situation, and is actually better than them in a few, such as when a Reaver/Mosquito comes by for a close strafing run. Second, when I briefly played as a TR, facing a ScatMAX was no treat, but it wasn't really something to be afraid of. You just hafta stay back a bit in order so that some of it's rounds dissipate, and blow it away with a Deci. As for the DC, it does what the ScatMAX was supposed to do: crowd control. Stick a couple of those things in a backdoor corridor and laugh as the incoming zergers are ripped to shreds. Ah' course, you're right about the VS MAXes: They are the best, no ifs, ands or buts.
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Old 2004-02-20, 02:03 PM   [Ignore Me] #15
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The TR AA max is NO WHERE NEAR what the other two AA maxs are. Look at the damn burster, it cant engage at max alt. It cant fire at a target moving in any direction other than away or towards it. If you lead the target the only rounds that will detonate are direct hits (you need to have your reticule on the target for the rounds to blow up when they are close).

Now lets look at the NC and VS AA maxs. Point and click. All you have to do with the NC one is lock on once and let loose a volly, if the pilot is approaching you AT all and has anything less than full afterburners you will kill or damage him incredibly. Flying below the trees and breaking lock does nothing b/c the missles still follow you. Dodging the missles only works till your out of after burner. The VS max is a little easyer to dodge. YOu only have to break the lock to loose the missles. MASSIVE damage potential. Very hard to break the lock even with full AB. They can jump out of the way of any counter attack and still shoot at you.

Now please explain to me how the Burster is on par with the other two? The only situation that it beat them is when the target is not moving. And in that case the pilot deserves to die and all three of them will kill the taget. Even a target moving directly at a burster can escape by turning. The shots will miss if he turns and burns at the same time.
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