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Old 2004-02-21, 10:55 AM   [Ignore Me] #1
easypickings
Corporal
 
bullet holes in armour


wouldn't it be good if you could see bullet holes in your body armour,

i did try it out on paint with a few pics i had saved and it looked really good, i would post them but im at work so i cant...
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Old 2004-02-21, 11:10 AM   [Ignore Me] #2
Biohazzard56
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More things for the video to draw on the screen=lower FPS

Cool idea though
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Old 2004-02-21, 11:27 AM   [Ignore Me] #3
UncleDynamite
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I think most people have bullet holes turned off, since it's a drain on performance. I like the idea, however, but I would rather see scruffed up armor instead. It's nice to be wearing a nice, gleaming set of armor, but I think there's something to be said about armor that's nicked and scratched, with the paint chipped away in some places. That type of suit would have to be a skin, however, since creating a scratch would be just as difficult as creating a bullet hole. But something to think about.
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Old 2004-02-21, 11:29 AM   [Ignore Me] #4
dscytherulez
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Yeah, that would drop fps...
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Old 2004-02-21, 11:50 AM   [Ignore Me] #5
easypickings
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just be good to look battle worn, if fps wasnt an issue,
you could even have bandages over wounds once a medic has healed you or lose your helmet
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Old 2004-02-21, 12:06 PM   [Ignore Me] #6
HawkEye
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i wuoldnt mind seeing bulletholes on armor, i was just thinking about that idead a few ideas agao. i play with bullet holes on.
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Old 2004-02-21, 12:13 PM   [Ignore Me] #7
worldvengence
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well...they could make it where the normal skin for armor is scuffed etc...that way it wouldnt mess with FPS....just take away shiny completely
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Old 2004-02-21, 12:47 PM   [Ignore Me] #8
ORANGE
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Orange thinks this is a bad idea because it would lagizle my computidizle to much
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Old 2004-02-21, 01:04 PM   [Ignore Me] #9
Kyraal
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As with most things that aren't crucial to gameplay you can make it optional. For us who have machines that could handle that kind of load without getting a noticable drop in performance, I'm sure it would be most a most welcome addition.

The devs spend so much time trying to get the balance right, and adding large updates (capitol buildings), but what I think PlanetSide really need, is some polishing on a more subtle, and finer level. Such as the above mentioned suggestions.
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Old 2004-02-21, 04:29 PM   [Ignore Me] #10
TheN00b
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Ya, the Devs are great with the hammer and chisel, but they need more work with the sandpaper...
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Old 2004-02-21, 05:23 PM   [Ignore Me] #11
Dharkbayne
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It'd be cool, just toggleable, and it could be like the Tribes 2 damage, nice and shiny and whatnot at first, and ripped to shreds at low damage. It would help when picking out targets when sniping too
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Old 2004-02-21, 05:39 PM   [Ignore Me] #12
Rbstr
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Originally Posted by Dharkbayne
It'd be cool, just toggleable, and it could be like the Tribes 2 damage, nice and shiny and whatnot at first, and ripped to shreds at low damage. It would help when picking out targets when sniping too
Thats whan enhanced targeting is for.
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Old 2004-02-21, 06:46 PM   [Ignore Me] #13
Dharkbayne
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not everyone has adv targeting. It would be like the vehicles, you don't need adv targeting to see them smoking with the flashing headlights.
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Old 2004-02-21, 09:15 PM   [Ignore Me] #14
GreyFox
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Does the bullet holes really cause that much of a FPS strain?

I havn't noticed much of a strain... (on this low-end machine)
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Old 2004-02-21, 11:42 PM   [Ignore Me] #15
Destroyeron
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I think it would look cool, however I think that the devs do need to go down with sandpaper on the games engine. lol
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