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Old 2004-03-15, 07:52 AM   [Ignore Me] #1
Hezzy
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Capitol buildings have gone live!


see title.
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Old 2004-03-15, 07:58 AM   [Ignore Me] #2
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Yeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhh
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Old 2004-03-15, 08:09 AM   [Ignore Me] #3
Diddy Mao
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I'm patch'n now but no log updates..... oh well time for lattice fixes w00t
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Old 2004-03-15, 08:41 AM   [Ignore Me] #4
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Freakin great, I can't play officially until Friday.

Why do they always have to patch on mondays?!?!
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Old 2004-03-15, 08:52 AM   [Ignore Me] #5
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Originally Posted by SilverLord
Freakin great, I can't play officially until Friday.

Why do they always have to patch on mondays?!?!
Better they patch on monday and work out the bugs while half the player base can't play heavy do to school and work, then to patch on friday and F*^& up the entire weekend for the majority of the player base.
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Old 2004-03-15, 08:53 AM   [Ignore Me] #6
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Originally Posted by Majik
Better they patch on monday and work out the bugs while half the player base can't play heavy do to school and work, then to patch on friday and F*^& up the entire weekend for the majority of the player base.
This isn't Everquest, there are not hotfix's or emergancy patchs.

Edit: Redread your post and i get what your saying now. I guess your right but one things the devs need to changed or do is do make hotfixs right after a patch to fix everything that is bugged or messed up.
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Last edited by SilverLord; 2004-03-15 at 08:58 AM.
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Old 2004-03-15, 08:57 AM   [Ignore Me] #7
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Originally Posted by SilverLord
This isn't Everquest, there are not hotfix's or emergancy patchs.
Exactly his point.

If they patched it on a weekend, and fucked it up, they wouldnt make a hotfix.
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Old 2004-03-15, 09:01 AM   [Ignore Me] #8
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Originally Posted by SilverLord
This isn't Everquest, there are not hotfix's or emergancy patchs.
No, instead we have servers lagged, crashing, and bugged. Resulting in them bringing the servers down at least once, and for as much as 16 hours after each and every major patch, to fix the patch. Nothing is more annoying than to try and login after dinner the day after a path and discover they have had the servers down since breakfast trying to fix the issues the patch caused.
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Old 2004-03-15, 09:08 AM   [Ignore Me] #9
Madcow
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Bah, I still can't believe they pushed the infiltrator changes back. They seemed fine to me on test center, and it's not like the balance of the game was really going to change. Dark light is still buggy as hell and it still reveals us. Even if it did give us more power for a few weeks, it ain't like we don't deserve a few days in the sun.
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Old 2004-03-15, 09:13 AM   [Ignore Me] #10
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YAY really fun update but, now they start work on the surge nerf .
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Old 2004-03-15, 09:13 AM   [Ignore Me] #11
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Originally Posted by Madcow
Bah, I still can't believe they pushed the infiltrator changes back. They seemed fine to me on test center, and it's not like the balance of the game was really going to change. Dark light is still buggy as hell and it still reveals us. Even if it did give us more power for a few weeks, it ain't like we don't deserve a few days in the sun.
Slightly confused about your remark concerning darklight still revealing infiltrators. They aren't removing that function to my knowledge, as it is it's only function. I miss something again?
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Old 2004-03-15, 09:21 AM   [Ignore Me] #12
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Originally Posted by Majik
Slightly confused about your remark concerning darklight still revealing infiltrators. They aren't removing that function to my knowledge, as it is it's only function. I miss something again?
The Dark Light bug, which has existed forever at this point is that over half the time somebody is using it you can't actually tell that they're using it. While you are playing the game, notice how often an enemy name doesn't appear over their heads. This goes with or without enhanced targetting on. If you don't see a name over their heads, an infiltrator doesn't get a chance to see if they're using their Dark Light implant. The most common response when an infantry trooper is coming in your general direction is to freeze to make sure they don't see movement and turn on their implant. Unfortunately, many times they have the implant on (not that you can actually tell) and are running right up to you to blast you. Boy, let me tell you, that never gets old. Ever.
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Old 2004-03-15, 09:36 AM   [Ignore Me] #13
SilverLord
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I've seen that bug extensively and always thought it was like a vid card adjustment.
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Old 2004-03-15, 10:33 AM   [Ignore Me] #14
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Ah, haven't played inf in a long time so I wasn't aware that was going on. I have seen the name vanishing that you refer to, and always thought I was just lagging as always.
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Old 2004-03-15, 11:23 AM   [Ignore Me] #15
Firefly
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The patch notes (dated for today) say that Capitol Buildings are in internal testing.
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