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2004-04-16, 11:14 AM | [Ignore Me] #4 | ||
Corporal
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Seems like a decent idea to me.
The lodestar is so rarely used. Maybe there could be a couple of MAX gunnery positions on it so they could actually fire their own weapons from it or alternatively just a large pair of turrets that a MAX can fit into. One either side. Other positions would be passenger only like the deliverer. |
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2004-04-16, 11:29 AM | [Ignore Me] #6 | ||
Corporal
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ok..maybe turrets are a bit too much.
Make the weaponry like the liberator tail guns but one either side then. Just make em bigger to fit the mobile corned beef cans in em. Lodestars move like flying slugs and if everyone knew they were full of MAXES they will be major targets for reavers so some sort of defence would be required. MAX drops would probably unbalance the game too much if there were ten in it. Five seems fairer. |
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2004-04-16, 11:37 AM | [Ignore Me] #8 | |||
Lieutenant Colonel
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xSilverLord
DARK, VS, old sig ^_^ |
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2004-04-16, 11:50 AM | [Ignore Me] #10 | ||
Private
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actually not because a MAX, although powerfull, still can't heal or repair itself or hack anything. so without support they will lose. And if anyone defending has any sense they'll probably go for the support guys first.
Also, how can it be unbalanced if it's not empire specific? |
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2004-04-16, 11:53 AM | [Ignore Me] #11 | ||
First Lieutenant
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I dunno,
I don't use the LS because it's one fugly geek ride. If chicks see me in that thing my bad boy image is lost and it's celibacy city for me! I think if it looked like something other than a flying brick then a few more people might use it. Seriously though... I like the MAX idea (holding 6) and think it should rearm/repair MAX units just like any other "vehicle".
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2004-04-16, 12:59 PM | [Ignore Me] #12 | ||
I would just give the normal Lodestar six MAX slots and nothing more.
Shooting from the Lode would make it the top choice for suppressing air. I can see the death of air cav now as six AA MAXes (no matter which empire, but I think that the Starfire would be first in this role) set up in a Lode and orbit a facility, destroying every aircraft in sight. If they were able to reload...even worse. Gunnery positions are also unnecessary - the ability to deliver large vehicles into combat (or, in this case, a half-squad of armored death machines) has to be tempered with fragility. Plus, support personnel could ride with the MAXes in the gun slots, bailing to EMP and hack for them, which makes the MAXes much more of a threat. |
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2004-04-16, 02:54 PM | [Ignore Me] #14 | ||
First Sergeant
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I think that those who want guns added to it are missing the point. All the aircraft are meant to support each other. You can't ask for a transport that handles like a skeeter, shoots like a reaver, carries max units, and transports heavy tanks all in one. It defeats the whole idea.
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