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PSU: 1 gun + another gun = 2 guns. Wow we are smart!
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2004-05-02, 11:06 PM | [Ignore Me] #1 | ||
Private
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I was just playing and dropped into enemy territory via HART. I saw a TR standing there so I pull out my Decimator and shoot him in the face with it, then pull out my rocklet rifle and shoot him three times. He pulls out his MCG and waxes me in about .3298 milliseconds. A Decimator does half health to a Max and same to a mosquito, completely rocks Reavers (if they are sitting still) but I shoot a guy in a rexo suit and he gets barely a scratch. Makes plenty of sense to me!
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2004-05-02, 11:07 PM | [Ignore Me] #2 | ||
its the rock papre scissors ballance we have, if you want AV weapons the kill people you go to play somethign like Soldner or RTCW:EE
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-05-02, 11:10 PM | [Ignore Me] #3 | ||
Lightbulb Collector
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By rock-paper-scissors he means that there are two types of damage- health and armor damage. The Decimator and Rocklet beat up armor, but do very little to health damage. I don't know why this was done. It's just there. I recommend taking an anti-armor and anti-health weapon.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-05-02, 11:31 PM | [Ignore Me] #4 | ||
Major
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Aztec is half right. There are two types of armor as well--the type that av weapons are effective against and the type that they are not. Decimators, empire av, and even reaver rockets only do the full force of their armor damage against hard targets (max and above). Armor damage on soft targets is calculated differently.
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2004-05-03, 12:39 AM | [Ignore Me] #10 | |||
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2004-05-03, 02:14 AM | [Ignore Me] #11 | |||
Sergeant
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2004-05-03, 03:08 AM | [Ignore Me] #12 | ||
Weapons that do damage to armor are designed to do damage to armor. Weapons that do damage to infantry are designed to do damage to infantry, and not much else. Unless you have AP ammo, which is designed to chip away at armor and not health. It's a wacked balance, but it works.
In real life if I drop an AT4 (real-life version of Decimator) at effective range, assuming I hit your ass, you'd be a puddle of piss and shit inside a pair of smoking boots. In real life I could also blow the tires on your ANT and then shoot you through the windshield. If you're gonna whine about game mechanics, whine about that first. |
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