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Old 2003-02-02, 07:48 PM   [Ignore Me] #1
Jaged
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Best Team For Pilots


I plan to be a pilot in PS and am wondering wich team I should join. I know all the teams have the same airctaft. Mabey one team has better anti-air. I would want to be on that team because i wouldn't have to face that powerful anti-air in the field. Also, mabey one team is good at taking out anti-air things. Thanks for you help. Feal free to ask any questions to help you help me.
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Old 2003-02-02, 07:57 PM   [Ignore Me] #2
Ludio
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Join the Vanu, we are better in EVERYTHING.

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Old 2003-02-02, 07:59 PM   [Ignore Me] #3
Kyonye
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Vanu will destroy all in its path. "Victory is in the eye's of the Vanu".
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Old 2003-02-02, 08:00 PM   [Ignore Me] #4
Fire_Monkey
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... I believe all MAXes have equal anti-air weapons, and most infantry held weapons won't have much affect on air units(I believe) So join the New Conglomerate because we own... or just see which race suits you the best.
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Old 2003-02-02, 08:24 PM   [Ignore Me] #5
Bighoss
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we may never know...
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Old 2003-02-02, 08:25 PM   [Ignore Me] #6
Jaged
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unlesss I am persuaded other wise....
All you VS and NC better start persuadin' if you want to win
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Old 2003-02-02, 08:25 PM   [Ignore Me] #7
diluted
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join NC. they have strongest weaponry and you don't want that no matter what. .
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Old 2003-02-02, 08:35 PM   [Ignore Me] #8
NapalmEnima
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I think all the AA MAXes will be on pretty even terms. That brings it down to the infantry weapons.

NC: Phoenix. Not so hot in the AA category... makes up for it in other places, IMNSHO.

VS: Lancer. Fast projectile. I'm guessing it'll be reasonably effective.

TR: Striker. Watch your @$$. Fire and forget tracking projectile. Sucks to be you. It'll really depend on just how hard it is to evade/outrun its missiles.

Other considerations? Lessee here. The tanks AA ability.

TR: Pretty damn good, providing there's a third gunner. Dual heavy chainguns. Yow. And if the dual 100mm cannons have a ROF anything like the 75mm on the Lightening, it just might do the trick too.

NC: Not too shabby. Dual 20mm cannon. 2 of what's mounted on each gunner position on the Galaxy.

VS: Hard to tell. It depends on the ROF and projectile speed of the turret weapon... and there is just that one weapon. Maybe it'll have multiple settings, similar to the pulsar and beamer. I don't think the driver-controlled thing up front will help much.

The empire-specific assault rifles all seem pretty even in terms of AA ability.

And the empire-specific pistols don't count. It's a pistol! C'mon... be serious.

I don't think the buggies will be too hot at AA either, regardless of which empire it's from. I don't know that any of those weapons will be able to elevate well enough to contribute.

So in my never-actually-played-shootin-from-the-hip opinion... I wouldn't want the striker pointed at me, so go TR.
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Old 2003-02-02, 09:00 PM   [Ignore Me] #9
diluted
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... ... ...
... ... ...
terran nazi!!
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Old 2003-02-02, 09:46 PM   [Ignore Me] #10
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Mini-Chaingun with AP rounds could be a problem...Also I'm pretty sure the Lasher is really slow. hamma said in the unpronounced Dev Chat that "the lasher is probably the slowest weapon in the game"

Last edited by Sputty; 2003-02-02 at 09:48 PM.
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Old 2003-02-03, 12:01 AM   [Ignore Me] #11
FuLLxCLiP
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most of the venu will be driving planes so we WILL rule the skies
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Old 2003-02-03, 12:02 AM   [Ignore Me] #12
Sputty
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How do you know? I could say that most Vanu are going to lone-wolf snipers because of what I've seen but it's not true most likely.
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Old 2003-02-03, 12:12 AM   [Ignore Me] #13
FuLLxCLiP
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shut up im in the venu WE TOOK A POLL most vanu said they were going to drive masquitos
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Old 2003-02-03, 12:12 AM   [Ignore Me] #14
Doobz
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TR, because the NC is a bunch of shotgun-toting rednecks, and the Vanu are the Borg.
the TR is the only choice to freedom.

oh, and no team has a set airbourn advantage against the other. TR however have the best pilots, because im one of them
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