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Old 2003-02-06, 01:45 AM   [Ignore Me] #1
TheGreatCarbini
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About the sound thang


One of the implants mentioned a sound boost where you could hear footsteps much more easily, somethign very usefull for veteran CS players, but is there going to be sort of an ambiant battle music in the game? or will it be silent save the sounds of war, cause i know whenever I have winamp going in CS i can't hear much, let alone somoenes footsteps.

I think a sort of drummy battle dirge type music would be nice but does anyone know? Looked around and didnt find anything on this hehe.
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Old 2003-02-06, 01:50 AM   [Ignore Me] #2
Unknown
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Actually the sound boost implant picks up footsteps of people and automatically places them on your personal radar. I believe it only works if they are running. The silent run implant cancels this out. However, being able to hear your environment well will probably be some sort of an advantage I'd imagine. They've already stated that the secondary modes of the knives generate noise, and that infiltration suits have a slight ambient sound effect as well.
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Old 2003-02-06, 01:52 AM   [Ignore Me] #3
Unknown
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Oh, and in response to your second question:
http://boards.station.sony.com/ubb/p...ML/001234.html
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Old 2003-02-06, 02:00 AM   [Ignore Me] #4
TheGreatCarbini
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ahhh they say they got em in mp3s, hopefully its like all the time and not old DAoC style where it plays a 10 second song if u walk into a town.


edit: thanks unknown
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Old 2003-02-06, 10:57 AM   [Ignore Me] #5
LesserShade
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Originally posted by Unknown
and that infiltration suits have a slight ambient sound effect as well.
Wow i hope this isn't like t2's cloak pack and that god aweful air raid siren noise it made
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Old 2003-02-06, 11:03 AM   [Ignore Me] #6
Alucard
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I don't want music....


Although I agree that life would be cool if it had it's own soundtrack... such as when something exciteings happening dangerous music should play...

But when it comes to a game that I want to be as realistic as possible.. I really don't want music...
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Old 2003-02-06, 11:12 AM   [Ignore Me] #7
Kyonye
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Originally posted by Unknown
Actually the sound boost implant picks up footsteps of people and automatically places them on your personal radar.

Just like he said, you can't actually here the footsteps but it lets you pick it up on the radar alot easier then usually.
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Old 2003-02-06, 12:44 PM   [Ignore Me] #8
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There will be background music in the game, but I am not sure if the music will be everywhere.
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Old 2003-02-06, 01:14 PM   [Ignore Me] #9
Venom
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i used to play all my games with the music turned off. then i played through quake 2 with the music on and i loved it. now i cant play games without some sort of background music on, whether it be the games or my own!
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Old 2003-02-06, 01:16 PM   [Ignore Me] #10
LesserShade
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i generally prefer off.. but like carbini said.. a short music clip that plays when you move into new areas or something might be cool
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Old 2003-02-06, 01:27 PM   [Ignore Me] #11
Warborn
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Ambient music depends on your role. A soft tune playing in the background wouldn't really inhibit a tank operator or a pilot at all, but for an infantryman sneaking around inside a base, yeah, for sure you're going to want your music off.
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Old 2003-02-06, 04:00 PM   [Ignore Me] #12
TheGreatCarbini
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they should just have speakers on the vehicals blaring like "I AM A TANK WARNING I AM A TANK." That should be enough to hear over the music.
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Old 2003-02-08, 08:13 PM   [Ignore Me] #13
Iceman
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Well actually, having music in vehicules and Bases could be cool.. just like some sort of radio. Think of it like in Gran Theft Auto..

Flying around in a Dropship is neat when you sit in the backseats, looking out the windows and listening to 'Long Tall Sally' (Predator anyone?

Oh yeah
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