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2004-07-21, 09:30 PM | [Ignore Me] #1 | ||
Private
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I'm a newb who has some questions about the continent pop cap. I know you can only have 166 people from your empire on a cont but how do they prevent you from going on a continent with too many people will your galaxy crash? will the warpgate not work? Also do people frequently hit the pop cap? Does it negatively affect gameplay or is the pop cap right?
pop=population cap capacity *gasp*!
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Theil never hit from all the way over... (Artillery shell lands and detonates) Shi...!( secondary munitions explode) - Quoted to mad larking in a game of battlefield 1942 Why oh Why said the Cadaverous Fly should i not eat this lovely pie? - this stems from my love of pie and the crappiness of my poetry Do you have any idea how hard it is to find an avatar for Cadaverous Fly???!!! |
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2004-07-21, 09:49 PM | [Ignore Me] #2 | ||
Contributor Major
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The warpgates dont let you in and the drop pods wont drop. A lot of people chill in the warp field waiting.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2004-07-21, 11:50 PM | [Ignore Me] #5 | ||
Sergeant Major
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Well, I would not bet on it because of lag and player reaction times, but theoretically yes, there is nothing stopping that.
With the old hart bug and the more recent one for BWGs it was very easy to beat the poplock and often times the server would just crash because there were way too many people on it. |
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2004-07-22, 05:54 AM | [Ignore Me] #7 | |||
Corporal
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2004-07-22, 06:11 AM | [Ignore Me] #8 | |||
However you're right in that the sheer amount of bandwidth and traffic would begin to grind a server to a halt. |
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2004-07-22, 09:33 AM | [Ignore Me] #9 | |||
Sergeant Major
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There would be moments where everything would freeze and then people would reappear where they were 5-10 minutes earlier, people would appear to fly through hills, etc. |
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