Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Kernelpanic incomming
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2004-07-30, 03:29 AM | [Ignore Me] #1 | ||
Private
|
Well, i was finishing what may be my last session of planetside earlier, and i was struck by some interesting little factoids, ive been paying money to play a game which implements, as its main selling points, elements which literally render any and all twitch skills useless. Id been forcing myself to spray little purple orbs in random directions , hitting the target whether im actually aiming at it or not, until that target just runs at me and clicks his mouse once. I realized that this target was using L33t $killz which he developed as soon as he picked up his gun and located the W key. Then i respawned, and ran up to utilize another wonderful piece of equipment, a rifle, specially designed to accomodate a rubber barrel guaranteed to flop around, independent of the sight as the soldier adjusts his aim. But unfortunately, before i could shoot any stationary objects with my 60mm, high velocity, go clean through a concrete wall but not a human body bolts. I was ambushed by a trooper with the ability to bend light and watch me approach through a wall until i was looking down the barrel of his gun. But do not fear brave readers, for this skilled opponent managed to miss at point blank range, so i put into effect skills which had been honed in a universe where war was a fair test between warriors who dodged and weaved, waiting for the opportune moment to deliver a hard-earned killing blow. But this was not that universe, so, as i delivered shot after shot into my stationary opponent, he just blew me in half with his inferior technology.
I consider myself to be pretty good at fps games, i usually place among the top three in a UT2k4 match, and i dominate every half life mod there is, but i fail utterly to make any difference in a Planetside battle, so im giving up on this game and moving to something I'm more suited to. See you guys later.
__________________
42. Nuff Said. |
||
|
2004-07-30, 03:51 AM | [Ignore Me] #2 | ||
Major
|
That's because Unreal Tournament and PlanetSide are comlpetely different types of FPS's; they are on opposite ends of the spectrum. UT is a fast paced, twitch based FPS, PlanetSide is a slow paced, cover based FPS... skill in both games come from different things.
|
||
|
2004-07-30, 04:06 AM | [Ignore Me] #3 | |||
I <3 Planetside for all it's faults and its glories. Just want to say thanks for coming and don't let the ass hit your door on the way out.
__________________
Commanding Officer To the next idiot who says the PS2 Devs do not listen: See this Thread |
||||
|
2004-07-30, 04:45 AM | [Ignore Me] #5 | ||
Staff Sergeant
|
Yes, I agree with the two previous posts.
I was playing CounterStrike since its beta (no longer playing though, damn you steam! you've ruined the game!), and have been playing Planetside for about 11 months. CounterStrike and Planetside are two very opposite ends of the same FPS spectrum. CounterStrike is very much a twitch game. Fast reflexes and the ability to aim are more important that team tactics in your normal game of CounterStrike. Generally there are no real tactics in CS. Everyone knows the camping spots, everyone knows the sniping spot, everyone knows when to wait or when to rush, everyone knows how to set up a damn ambush (at least you should know all of this if you've played cs for a few weeks). When it all comes down to making the kill, your ability to aim and click ("skill" as CS players call it) is most important. The maps are simply played out, the possibilities are already mapped and known. It's never "Should we storm the backdoor or drop the gens?" in CS, it's mostly "Do we rush left, or do we rush right, do we go to bombsite, do we camp?" Another point is that CS has no real leaders. There really is no one player that logs on and everyone on the server begins to ask for his or her advice. It just doesn't happen (unless you're on a clan server, but then again the players dont really ask for orders in the first place). Okay, okay, CPL, CAL, OGL, it's different in those matches right? Well only up to a certain degree. The outcome of the match still depends on the individual player's skill. In CS you can go Rambo, in Planetside it's impossible. You need your teammates just as much as they need you. Also, the people are different. It's quite easy to tell the difference between a CS player and a PS player. CS players can sometimes be cocky, they might not react well to being killed in the field. They're obnoxious at times, and can generally be a pain in the ass. They are the lone rangers in Planetside, the ones who believe they can win on their own. PS players are much more forgiving, and much more relaxed. They don't stress out about dying, and even members of opposing empires are *usually* on good terms with one another. Sorta like one big giant family In Planetside, there is some outline of a leadership (though it may not be perfect). In Planetside, the continents and the bases are all different. The possibilities are endless. In Planetside there are no annoying round timers (et tu CS). Blah blah blah, I can go on forever, but I don't want to bore you all with my two cents. /rant off Okay, I used CS as an example. I apologize to CS players who find this post offensive. Not all of you are cocky bums, actually, a lot of you are probably nice. But I guess it depends on what server you hang out at. Here's a tip if you're coming from a fast pace fps like CS. Be a sniper. Cert up sniper, spend a day or two with it. It's the closest thing that you will find to twitchiness. In fact, you may feel at home with the bolt driver once you get used to it. It's one of those certs that involve more than pointing in the right direction. You actually need to aim, compensate for lag, and actually find a good vantage point. ps: DOWN WITH THE SHIELD, GALIL, and FAMAS! |
||
|
2004-07-30, 06:05 AM | [Ignore Me] #6 | ||
Private
|
Also How long have you been playing??(totaly serious unloaded question!)
Iv had the game for about 3 months, and im still getting the hang of it! Its a great game with so much diversity. and how did he see you comin round the corner?? (its called audio amp :P) you just need to learn when fightin NC dpnt go round the near side of the stairwell coz they wait there and blast you with a triple barrel! But you know sure go bak to CS... your loss (and your saving of $11) |
||
|
2004-07-30, 06:24 AM | [Ignore Me] #8 | ||
Private
|
Wow, this thread has nothing to do with its title.
Anyway, sniping in PS compared to other games is very different. For example, last night I was playing UT2k4 and got about 15 kills consistently every match with the sniper rifle alone. However in PS, the most kills I have ever had with the sniper was 2. In UT2k4, to be a good player, you have to jump around dodging in every direction keeping your eye on the target, but PS is calculated, steady and completely different. Planetside is basically very different to every other FPS out there and it takes time to get used to it. I've been playing a month and get K/D scores of about 6/30. I won't quit however because this game is a great challenge. My message is don't quit; this game is unique and new, and it will take time to adjust. |
||
|
2004-07-30, 10:11 AM | [Ignore Me] #10 | ||
Guest
|
The best thing I can say about PS is that you can simply pick up a weapon, type /instantaction and get into the heat of a battle, pretty simple, and do fairly well, granted it won't be very successfull in the grand scheme of things, but can have fun regardless. Along with the simplicity of the combat system, the size of battles and the complexities of tactics developed by seasoned veterans and those keen in military tactics allows for a depth to the game that, as far as I've seen, hasn't been matched.
on another note, what the hell is Pneumonoultramicroscopicsilicovulcanconiosis ? Last edited by Toneball; 2004-07-30 at 10:12 AM. |
||
|
2004-07-30, 01:17 PM | [Ignore Me] #14 | ||
Private
|
Just to clarify a few things for you evil bastards, you can see around walls using third-person perspective, bases, where most major infantry combat occurs, possess no noticable cover. While planetside does stress military tactics, its command structure renders long term strategies useless unless you are willing to expend hundreds of hours of your time setting up an elite outfit from the few remaining veterans in the game. If planetside lacked its most prominent infantry certification: heavy assault, it would indeed be a tactical, cover based game, but both the lasher and jackhammer enable impatient and unskilled players to compete with the best. Ive been playing this game for more than a year, with a usual K/D of 2/1 or better, and ive learned every trick there is for individual combat, yet im still bored with the game. (thats the thing hawkeye, you'd never actually beat me at this game, but ive gotten bored and am moving on, just as you eventually will. Don't insult people you've never talked to or even seen.) Its just my opinion, and you're all entitled to yours, but i have a different playstyle and it will stay that way. "bye bye"
PS. if youve got a "well organized" outfit, and you can prove it, you might be able to lure me back into the game, i have yet to see an outfit which can truly show discipline and perform as they are expected.
__________________
42. Nuff Said. Last edited by dm_cowsfromhell; 2004-07-30 at 01:18 PM. |
||
|
|
Bookmarks |
|
|