Aiming in PS - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Keep it in your pants!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-02-07, 09:54 AM   [Ignore Me] #1
Derv
Staff Sergeant
 
Derv's Avatar
 
Aiming in PS


I have a question.... I don't know if this has been answered somewhere else or not, but I'm just gonna put it out there..

Will weapon's aim reduce or increase in different conditions? Like if you were crouching or laying down on the ground and shooting someone would you have better aim (more bullets going where your aimer is pointed) than if you were falling from the sky or running?

Also, is there going to be recoil in this game? If you are holding down the trigger will you aim, if there is any, be worse than if you fire in bursts?

What do you guys think about aiming and recoil for Planetside? I think that it's a good idea to have and that it adds to the dynamics of the game. I don't want this game to be too simple, yet I don't know what it's going to be like seeing as how I've never seen a MMOFPS in action before. If everyone's just taping down their trigger button and spraying all over the place then I think this will take away from the quality of the game.
Derv is offline  
Reply With Quote
Old 2003-02-07, 09:57 AM   [Ignore Me] #2
doggzj
Private
 


I do not know, but there is no prone position.
doggzj is offline  
Reply With Quote
Old 2003-02-07, 10:11 AM   [Ignore Me] #3
Tobias
I'm with the Vanu
 
Tobias's Avatar
 


There is kneeling and standing, niether are supported. Your total sta, wheather or not you are moving, if you are using single, burst, or automatic fire, the type of weapon, and your skill with the weapon (weather your certed or not with it) affect your accuracy with the weapon. The only exception I can think of is turrets and vehicle mounted guns, for which you do not need a cert.

Your acctuacy is depended on the size of your cone of fire. The above mentioned factors all affect this cone. I.E. with a AMP (automatic pistol) at 100 yards, full auto, standing up and running towards your target, you aint gonna hit shit, but kneeling, full sta, with a bolt driver, at 250 yards, you can pick which eye you want to shoot them in. Zoom on your weapons might affect the cone of fire, but I am not sure at this point.
Tobias is offline  
Reply With Quote
Old 2003-02-07, 10:29 AM   [Ignore Me] #4
Navaron
Contributor
Major General
 
Navaron's Avatar
 


I doesnt really matter if you aim. You just have to hit anywhere on the body. It's all the same.
__________________
You First. No more Pearl Harbors.

Vist www.bohicagaming.com because we're better than you.
Apply|Contact|Forum
Navaron is offline  
Reply With Quote
Old 2003-02-07, 11:17 AM   [Ignore Me] #5
Nomikahn
Corporal
 
Nomikahn's Avatar
 


Recoil is represented by how quickly your CoF (Cone of Fire) is enlarged. There will be a ring in the center of your screen, with a diameter depending on the weapons range you are currently using. When aiming at a person, positioning the ring to cover the majority of their body will result in the most hits, seeing as the bullets or energy being fired from the weapon will stray anywhere in the ring.

The size of the ring can be effected by, standing still (Reduced ring), kneeling (Reduced ring), strafing (Increased ring), jumping (Increased ring), continual fire (Increased ring), the mode your weapon is set to (single fire, burst, full auto(In order from reduceing to increasing the ring)), and the weapons range.

A vehicle mounted weapon, will have a very small amount of recoil, and will void majority if not all of the above factors. Take into consideration, the Harasser, which has a mounted-gun in the passenger seat. Using this gun will provide extremely little increase to the size of your ring when fired, and the rate you are moving will have no effect on it as well.
Nomikahn is offline  
Reply With Quote
Old 2003-02-07, 11:21 AM   [Ignore Me] #6
Kyonye
Contributor
General
 


vehicle mounted weapons won't have any recoil. they're mounted.
__________________




<Smaug> omg kyonye is hot
Kyonye is offline  
Reply With Quote
Old 2003-02-07, 11:25 AM   [Ignore Me] #7
Tobias
I'm with the Vanu
 
Tobias's Avatar
 


Tobias is offline  
Reply With Quote
Old 2003-02-07, 11:30 AM   [Ignore Me] #8
Lillemanden
Staff Sergeant
 
Lillemanden's Avatar
 


Originally posted by {BOHICA}Navaron
I doesnt really matter if you aim. You just have to hit anywhere on the body. It's all the same.
I'm pretty sure that there are two damage zones - the head and the rest of the body.
__________________
We are the shepherds of evolution, the harbingers of progress.
We lead toward the light.
Lillemanden is offline  
Reply With Quote
Old 2003-02-07, 11:31 AM   [Ignore Me] #9
Nomikahn
Corporal
 
Nomikahn's Avatar
 


They removed the head box awhile back. There is only one hit location, which is body now.
Nomikahn is offline  
Reply With Quote
Old 2003-02-07, 11:53 AM   [Ignore Me] #10
Lillemanden
Staff Sergeant
 
Lillemanden's Avatar
 


hmm, that sucks. The game is moving more and more away from anything that has to do with skills
Human skills that is...
__________________
We are the shepherds of evolution, the harbingers of progress.
We lead toward the light.
Lillemanden is offline  
Reply With Quote
Old 2003-02-07, 12:34 PM   [Ignore Me] #11
LesserShade
Contributor
Major
 


omg, this must be the 5th thread in the last two days that degenerates to grumbling about no headshots
LesserShade is offline  
Reply With Quote
Old 2003-02-07, 12:57 PM   [Ignore Me] #12
Lillemanden
Staff Sergeant
 
Lillemanden's Avatar
 


maybe because it's something people really wants
__________________
We are the shepherds of evolution, the harbingers of progress.
We lead toward the light.
Lillemanden is offline  
Reply With Quote
Old 2003-02-07, 01:00 PM   [Ignore Me] #13
Sputty
Banned
 
Sputty's Avatar
 


Well, wait and see how it plays. You may all be thanking the devs that headshots aren't in.
Sputty is offline  
Reply With Quote
Old 2003-02-07, 06:07 PM   [Ignore Me] #14
Derv
Staff Sergeant
 
Derv's Avatar
 


I think that everyone just wants head =). Lol. But back to the topic, what I meant by recoil also included wether the cone would go upward or not. Can anyone answer this?
Derv is offline  
Reply With Quote
Old 2003-02-07, 06:20 PM   [Ignore Me] #15
rockarfett
Private
 


From watching captured movies, I would say that there is no such recoil effect. Only the CoF widening effect. I could be wrong tho. They might compensate for the gun rising or it might even be changed in the code by now.
__________________
rockarfett is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:29 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.