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PSU: could this game get me my driving cetification?
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2004-08-11, 08:53 PM | [Ignore Me] #1 | ||
When you drive in a harasser or any buggy part of the vehicle always interfears with your view. There is an obstruction. Why then in all other vehicles does this not apply? I propose that all vehicles have limited views. The bigger the vehicle the more limited view.
Reavers should have a cockpit that limits your view down affecting your ability to hit infantry and such. Tanks should have a MAJOR limiting in their view. Think about how much of a viewing area a guy in a tank has. A heavy tank shouldnt beable to see everything around it and a guy in a cockpit shouldnt see whats below him. |
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2004-08-11, 10:18 PM | [Ignore Me] #6 | |||
Lieutenant General
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but yea I like this idea. make tank drivers forced to a view similar to bf1942. Last edited by JetRaiden; 2004-08-11 at 10:47 PM. |
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2004-08-11, 11:14 PM | [Ignore Me] #8 | ||
Captain
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What about the Tank gunners? should they get a boxed in view, too?
And I drive my Prowlers in first person....with a macro that warns others away: "MOVE, BITCH! GET OUT THE WAY! GET OUT THE WAY, BITCH! GET OUT THE WAY!' and what about Lightnings? SIDE NOTE: I hacked a Magrider at a bridge battle once and got like 20+ kills in it before people started realising that it WASN'T friendly fire...... Last edited by Cauldron Borne; 2004-08-11 at 11:15 PM. |
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2004-08-11, 11:21 PM | [Ignore Me] #9 | |||
I think this is a good idea. Some people have a problem with driving in first person though...or so they claim. Something about visuals. Also, I think that the guns on tanks should be changed a bit. Make the turrets track much slower, but increase their destructive power... Maybe even make the Mag rail an instagib on infantry. |
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2004-08-11, 11:21 PM | [Ignore Me] #10 | |||
Lieutenant General
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you probably got lucky and were only fighting the PS players with an IQ of <80 |
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2004-08-12, 01:41 PM | [Ignore Me] #15 | ||
Major
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I think (even though Peace's idea was just for Gunners) that doing this to a Tank driver wouldn't be wise:
What about in forest-y areas? Every three seconds a tank would thwack into an indestructable tree, and then have to switch to reverse, then go forward again, by which time (if this is during a proper firefight) they'd be dead.
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