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2004-08-21, 07:33 PM | [Ignore Me] #1 | ||
Corporal
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post your ideas...was lookin for the old thread couldnt find it
-empire specific bases and towers...now that we have home continents -if they nerf DL make jammer grenades uncloak infils for 1 or 2 seconds -emp strike unlock doors in its radius! |
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2004-08-21, 07:37 PM | [Ignore Me] #2 | |||
On the one hand, an EMP/Jammer should shut down all the locks and make it possible for doors to open. On the other hand, such an electronic emission that shuts down electronics such as IFF and door-locks would also have to shut down the door sensors that tell it to open. So you'd have to then implement a "Press P to pry door open" feature, which would probably be fair to say needs to involve holstering of weapons too so you can do it, maybe a stamina drain (like jumping). Of course, it sucks to be you if you're the dumbass that made all that noise jammering a door and there's a platoon of waiting Jackhammers on the other side... Which is why I prefer a REK. Much quieter, mostly. |
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2004-08-21, 08:21 PM | [Ignore Me] #3 | |||
First Lieutenant
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Empire specific bases and towers: That'd be a fantastic idea! If they were made corectly that is. I think the Terran Republic should have some sort of cold, sterile sort of tower and base, red walls and black trim of course, and maybe have the appearance of more walls or battlements. New Conglomerate could have maybe a smaller size tower/base? Considering they're supposed to be 'rebels' and have thrown together weaponry and such, there would be smaller places for them to go, and perhaps have a large part of the base underground. Vanu would do great with the stuff in beta screenshots Jammer grenades uncloak infilfs: If they nerf DL (which the only thing I think needs to be done is a recharge time, and perhaps a vision blur for about 10 seconds when you turn it on/off) then yes jammers should uncloak infilfs for about 3 seconds. EMP/Jammer disable doors: I also agree with locks being disabled when you throw them, but you'd either A) Pry them open (takes stamina) or B) Blast them open (would take 1 boomer, or a full clip from a DC MAX to take one out) and that would also drain NTUs from a base.
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2004-08-21, 08:50 PM | [Ignore Me] #4 | ||
Lieutenant General
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Small Vehicular tower.
Like an improved tower, one you can spawn small aircraft and vehicles at, would be awesome. Even if they only had like 2 for every continent, excuse me Planet, it would still be cool.
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Last edited by Lonehunter; 2004-08-21 at 08:52 PM. |
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2004-08-21, 09:01 PM | [Ignore Me] #5 | ||
Corporal
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Naval Combat: Small PT boats that would be used for quick shore strikes. Hovercraft versions of Lodestars.
Liberator variant: A little bit faster then a Liberator with more shields. Pilot has the ability to fire slower EMP rockets to clear minefields/jam turrets for friendlies. Bomber uses a very enhanced radar that scans the ground below to a certain radius and then sends the information to all friendlies in the radius. Tailgunner has dual 30mm guns for defense. The idea of this would be for it to go up at flight ceiling and reveal enemies for friendlies to take out. The idea of having an aircraft like this in the air for long periods of time would mean it could be used somewhat as a spy plane that would scope out areas for enemies and it could lower to fire the EMP rockets. More weather: Snow that accumulates and affects driving. Strong driving rain and thunder that affects driving and air vehicles. Dust storms that cover entire continents and make the possibility of vehicle breakdowns which would require an engi to fix them. That's all I can think of for now besides almost everything on planetside-idealab. |
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2004-08-21, 09:13 PM | [Ignore Me] #6 | ||
First Sergeant
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Aircraft carriers. Now wait till i finish before you start flaming. Each carrier has a preset patrol route that it follows 24/7. works much like a floating, moving base. When the bridge is hacked, it switches over to the hacking empire. You could be able to bind to it so if you ge shot down, you could be able to get right back in. Have all the normal terminals, stuff like that. Maybe give them automated defenses and infantry support.
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2004-08-21, 09:30 PM | [Ignore Me] #7 | |||
First Lieutenant
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As for my idea I'd like to see the ability to strap a boomer/mine on to the back of a max and have a short animation of it running in circles flailing it's arms just before the boomer/mine blows up and kills it. Last edited by ORANGE; 2004-08-21 at 09:34 PM. |
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2004-08-21, 09:47 PM | [Ignore Me] #8 | ||
Sergeant
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Letting infils climb walls
Been talked about enough and frankly I think it a good idea. Gives MAXs melee abilities I would die laughing if I saw an NC MAX give a TR a DonkeyKong-like punch. Spitfire Turret Variants Rocklet AV Turret, Flak AA Turret. Just a couple of Ideas Let people lean to the side in order to look from behind cover So we can kill 3rd person (except maybe for infils and vehicles) *Disclaimer: I hold nothing against people who use 3rd person, I just want the whining to die down. Give aircraft flares or chaff Make things like this take up trunk space and opperate off a medkit-like system Let passengers bail from ground vehicles Too make ground transportation abit more appealing BUFF THE SUNDERER Nuff said
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"You can have my gun...when you pry it from my cold dead hands!" "It isn't survival of the fittest. It's survivial of those who take advantage of those who are fit." "Your fate will never change...I'm erasing you!" "Speak not of power until you have beheld it's truest form" |
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