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2003-02-09, 06:14 PM | [Ignore Me] #1 | ||
Private
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Ok maybe this question was answered already and maybe its in another website but I could not find it. Could anyone (if the information is is present) please straighten out by telling me the advantages and disadvantages between the empires and just straight facts. Everywhere I go its biost toward or against one empire or another. (including main websites).........thanks a lot
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2003-02-09, 06:40 PM | [Ignore Me] #5 | |||
Sergeant
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2003-02-09, 06:42 PM | [Ignore Me] #8 | |||
Sergeant
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NC MAX sacrifice firepower for protection
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There's a place that I travel When I want to roam And nobody knows it but me |
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2003-02-09, 06:51 PM | [Ignore Me] #12 | |||
Sergeant
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__________________
There's a place that I travel When I want to roam And nobody knows it but me |
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2003-02-09, 06:55 PM | [Ignore Me] #13 | |||
Sergeant
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__________________
There's a place that I travel When I want to roam And nobody knows it but me |
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2003-02-09, 07:02 PM | [Ignore Me] #14 | ||
Captain
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The 50% fire thing was confirmed by a dev somewhere I think, and as for reasons for turning it off-its on a power source that eventually gets depleted (not sure if it recharges or not).
Also, here's how it looks to me: TR=infantry weapons have more ammo, faster RoF, but low damage. Probably will be the best at indoor combat because their MAX could stand at the end of a hallway, root to the ground, and then fill the corridor with weapons fire. Their tank has 2 cannons on it, so I assume it fires them alternately for a greater RoF (in keeping with the "theme" of the empire). NC=pretty much everything is a shotgun or is attack power oriented, so it's logical to assume that RoF is slower for balance. Their tank has the biggest gun on it. VS=jack-of-all-trades syndrome. Their weapons don't need to switch clips to do AP damage, their tank and buggy can strafe (I think I read that somewhere, someone check up on that) and their MAX can jump over walls and onto buildings. So it'd be more like NC-power, TR-speed, VS-versatility. That's how I see it, anyway.
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"There's a lot of things people respect me for. I'm clean, I'm smart, I'm a nice guy...but I think the biggest thing is that I'm always brandishing a razor for no apparent reason." -Our principal is SO hardcore. |
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2003-02-09, 07:45 PM | [Ignore Me] #15 | ||
First Sergeant
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here's how i think of it.
TR- fast firing weapons, and probably the most powerfull attack wise all in all because of high firing rates and stuff, looks like they are moderately quick, these guys look like they will be the all around dudes in the game. NC- Very powerful, very armored, and probably slower. Look at their tank, big, armored, and a really big gun, and then their maxes have big guns and sheilds. They also seem to have many strategic abilities. The pheonix makes you able to deliver a huge payload without even being exposed to the enemy, the guass is probably one of the best long range guns, and the jackhammer, well, you just need to see the picture to understand that http://planetside.station.sony.com/i...hammer_lrg.jpg VS- Quick, and very strategic, but not well armored. They have the jumpable maxs, and hover vehicles. They can switch amo quickly. And all of their empire specific weapons can do cool Sh!t. They have a massivo beam cannon which probably hits almost instantly, a gun that fires bullets that do splash damage while moving through the air, and a frickin homing automatic cannon on the max. But if you look at their armor, then you'll notice that the max is kinda skimpy, and their normal armor looks like spandex. Last edited by Zetre; 2003-02-09 at 07:48 PM. |
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