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2003-02-10, 01:50 AM | [Ignore Me] #3 | ||
It's where when you die, there isn't any animation, you body does what it would have really done, so if you got shot near a wall, instead of falling through the wall, you would slump up against it. UT2k3 is a good example of it ragdoll physics.
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2003-02-10, 10:42 AM | [Ignore Me] #4 | ||
Banned
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It's also a little unrealistic in some ways in UT2K3 where to bodies will go flying and such. FOr now there's only death animations in PS. BTW, the animation site where you can download some videos and different animations like people getting in and out of vehicles and a TR MAX anchoring. I think the one with the TR MAX anchoring shows him dying right after anchoring. If someone can get a link to that site then hew could download that
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2003-02-10, 11:05 AM | [Ignore Me] #6 | ||
Lieutenant Colonel
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that movie is on this site
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Former Commander General Of The Freedom Corp Grab the next Galaxy to our HQ Join us!! For Freedom! For Victory! Charge!!! ------------------------------ "All that and a bag of psychedelic mushrooms!" ------------------------------ "Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching." |
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2003-02-10, 11:27 AM | [Ignore Me] #8 | ||
Corporal
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Actually, if you took a shot from the jackhammer in real life, and especially if you were wearing armor, you would be lifted and thrown back quite a bit. Without armor it would have the chance of not stopping the projectiles and having to move the torque from the bullet to you. So...yea, flying back like 3-5 ft. when getting shot from a shotgun would be realistic.
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2003-02-10, 11:39 AM | [Ignore Me] #15 | ||
Contributor General
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Ragdoll physics is probably what will make the game even better. when most people play the game, even if its a great game, people would like to see good graphics, physics, the likes. they don't want to see someone die and magically fall through a wall.
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