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2007-02-20, 03:07 PM | [Ignore Me] #1 | ||
Private
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Hey, I was just wondering about the new CE could someone give me a list of all the new things and there functions? And some opinions of how you think its going to affect the gameplay and is it a positive improvement or a bad improvement *cough* BFRs.
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2007-02-22, 11:26 PM | [Ignore Me] #4 | ||
Master Sergeant
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Cloaking spitfires and super boomers sort of scare me. I just wonder how this will shake the balance up that has taken 3+ years to acheive. I didn't like the AV buff at first, but its more balanced now.
I ask the same question that the devs bosses probably do: will this bring more subscribers? |
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2007-02-23, 09:00 AM | [Ignore Me] #7 | ||
PSU Admin
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They are good, not perfect by any means.
However it did come a long way. I remember back in the very early stages of beta the Phoenix was a one shit kill infantry weapon.. in a base in amerish the TR could not even get outside the base door because phoenix's were coming in from every angle. Shit, if you got it inside you could almost steerit down to the tubes. |
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2007-02-23, 01:14 PM | [Ignore Me] #8 | ||
Master Sergeant
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All I have to say is: old pounder. Mowing zergs single-handedly. But theres alot more like the old reaver, the old flail, Lasher 2.0, old surge.
Its give and take, but I think its 95% balanced. I think it would be stale if all the weapons were perfectly balanced and didn't have their own characteristics. |
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2007-02-23, 08:41 PM | [Ignore Me] #9 | ||
Private
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BF2142 knows something of Balance, PS Not so much... Jack Hammers have to be the most over powered weapon in the game, IMHO. And Beamers by all means are the lose compared to the repeater and scat.
Max's are fairly balanced, atleast.
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2007-02-24, 07:14 AM | [Ignore Me] #11 | |||
Master Sergeant
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Beamers are louder and more noticeable than the other two, but no less effective. Think range...... |
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2007-02-26, 06:22 AM | [Ignore Me] #12 | |||
Corporal
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LOL. JH does elss damage past 10m...... while that is true, we are talking HA here. HA is made for headon fighting, closequarter. HA is the weapon with the real punch, or so it should. JH dominates indoor fighting. you cant argue with that simple fact. MCG has range, but as soon as the Range becomes effective (CY, shooting from the walls) it is outclassed by MA. why do you think you see sooo many TR+VS (more TR though) looting JH's? Beamers are a pos. scatpistol is the king of close quarter cloaking, repeater accuyracy is nice for sniping, beamer is pretty |
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