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2003-02-19, 05:34 PM | [Ignore Me] #5 | ||
I'm guessing reavers are going to be pretty butch. One-on-one, I'd expect a Reaver to win against pretty much any tank.
Possible exception: Fully manned TR tank. Dual heavy chainguns. Of course that's 3 people + vehicle vs 1 person + vehicle. Add in the potential RoF of dual 100mm cannon, and that's a LOT of damage headed your way. They still have to actually HIT, but it's a sobering thought. I'm guessing 2 tanks to 1 reaver would be bad news for the reaver. Lightening: Gonna be "Bantha Poodoo". Their weapons have a relatively limited field of fire. Get above or behind, and it's lights out. I'll wager 3-to1 odds in favor of the Lightenings wouldn't be enough. Vangaurd:Not too shabby. Dual 20mm recoiless. I'd still think the Reaver has the advantage. 2-to-1 is iffy, 3-to-1 should favor the Vangaurd. Mag-Rider: Hard to tell. Really depends on the AA-effectiveness of the turreted weapon. We really have no idea just how well armored the Reaver is. I'm guessing it'll be comparable to a lightening, but that's just an estimate derived through "rectal extraction". |
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2003-02-19, 08:22 PM | [Ignore Me] #9 | ||
Lightbulb Collector
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I do beg to differ.
I consider the Reaver a good anti-Mosquito aircraft, too. EXAPLE SCENARIO: During the last parts of WW2, the Me262 was equipped with R4M rockets to be fired at bomber formations. The Reaver also has rockets. M----> <----R M for Mosquito, R for Reaver. It's a head on conflict. You can ram the Mosquito (I play flight sims and I know that this happens) due to your greater shields, or let loose rockets. M----> <- <- <- <- <----R Now if she/he is suicidal, he will go for a head-on fight. But the majority of Vanu and Terran pilots, despite being losers, have *some* sense. The Mosquito breaks. /\ | | M <---R Now you can get on his six easily and give him a good chaingun belt up the a...tailpipe. Unless he runs. In which case you spam 'PANSY!!!!!!11' over chat. And record the fight.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-02-19, 09:10 PM | [Ignore Me] #11 | ||
Lightbulb Collector
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Did you just question my piloting skills? I hone them on *flight simulators* like Il-2 (click), not Tribes 2, even though I do play it, too. I've got a WingMan Extreme sitting in front of me. I am a Flight Sim fan just like I am an FPS fan: extremely skilled.
Sorry, I can't resist: I am a 1337 pilot!
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-02-19, 09:19 PM | [Ignore Me] #13 | ||
Lightbulb Collector
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Well, if you turn on the MAG-Cutters secondary mode and it's magnetic (look at the name) then yes, you can hit a Reaver with it. Killing it, however...
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-02-20, 12:52 AM | [Ignore Me] #15 | |||||
First Sergeant
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I would also point out this thread where SmokeJumper mentions:
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