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PSU: Close, but no Hamma...
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2003-02-26, 04:38 PM | [Ignore Me] #14 | ||
I'm pretty sure the AMS's inv terminal can produce anything a regular console can.
Here's a shot of a regular console: http://www.planetside-universe.com/m....php?img_id=84 Notice the tabs across the top of the inv term window: A gun, some armor, a suitcase, bullets/buggy, and a disk. I'd imagine the disk is for managing inventory presets... the others are all pretty self-explanitory... including the "vehicluar ammo" tab. So you don't need a vehicle pad to get vehicular ammo. I wonder if you need the cert? I would think not. So I suppose you could park a tank next to an AMS, and fire continously pretty much forever, with the help of an ammo-schlepper. Of course that would give away the position of your AMS, but the Rain-O-Death might be worth it. There ARE a couple things with infinite ammo though: Turrets. Both spitfires (deployable) and wall turrets have unlimited ammo. Sitting in a wall turret with the trigger down could be fun. |
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2003-02-26, 04:51 PM | [Ignore Me] #15 | ||
Lieutenant Colonel
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I think that tank ammo will be gotten the same way you get normal ammo, you just have to make a couple of trips to your tank to fill it up. If it does come from the same pad (don�t see why not) then the AMS would have it. Even if it doesn�t I am sure the AMS will be able to re-supply tanks. I mean if it didn�t then tanks would have a VERY limited offensive capability. Having all of your tanks run out of ammo on the field during a siege is not a good thing lol
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