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2011-02-07, 06:19 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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It's a good read, I found myself last year when I was putting together my PUP.
I also found this: http://www.bbriley.com/index.php?section=3d_planetside Designer of all the PS models. Last edited by DviddLeff; 2011-02-07 at 06:31 PM. |
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2011-02-07, 07:01 PM | [Ignore Me] #3 | ||
PSU Admin
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Yea I know it's been around for a bit, figured now is as good a time as any to highlight it.
And nice find on Briley's page - he used to spend allot of time here at PSU. http://www.planetside-universe.com/f...mber.php?u=209
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2011-02-07 at 07:02 PM. |
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2011-02-07, 07:27 PM | [Ignore Me] #4 | ||
Brigadier General
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Cool read. I hadn't seen it before. The terrain shots were really spectacular. It really makes me wonder how good the terrain might look in PS:N.
(I'll still turn off the grass as an option because it was easier to see the baddies) |
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2011-02-08, 10:49 AM | [Ignore Me] #9 | |||
Brigadier General
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And that purple tower you see on some screenys was ment to be the location you spawn from. You then had to run to your nearest base to get equipment. That stuff told me an alpha tester weeks ago. And yea, i want to know what stuff was tried during PSN development and then removed. Always nice to read what ideas failed for whatever reason. |
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2011-02-08, 11:13 AM | [Ignore Me] #10 | ||
Lieutenant Colonel
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Orbital Stations were meant to be in, which you got the HART ship to, got into the drop pod and then hit the atmosphere.
Would have been cool, but a bit of a waste of time/loading screens unless there could be combat on them... |
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2011-02-08, 11:54 AM | [Ignore Me] #11 | |||
Too bad we couldn't have an outfit cruiser like the HART. Or use it as an orbital platform. |
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