I was looking at the TR character model released today and I got to wondering how the character models could be made a bit more interesting. When I combined this while researching U.S troops in vietnam It really got me thinking about non-standardized uniforms.
Take the following for example:
Sgt Frank Woods from Call of Duty:black ops
Woods has modified his uniform not only to look like a badass, but to reflect that he is romping through the jungles searching for VS...erm VC. Perhaps he is patrolling through Hossin or Forseral.
In the current live version of planetside we have the option to remove our helmets for Berets and sunglasses.
Why not expand these options in planetside next to remove sleeves or don a cigar or perhaps a bandanna?
Alternatively why not have the base character model modify dependent on what type of zone you are currently fighting in?
Character models could wear stripped down lighter looking gear for something warmer such as ishundar or forseral. Whereas a player may wear heavy winter clothing for zones such as Ceryshen.
obviously these various skins would be done over with empire specific colors