Inventory Management - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Strippers wanted. Apply on the Hot Girls thread.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-06-28, 04:22 PM   [Ignore Me] #1
LordReaver
First Sergeant
 
LordReaver's Avatar
 
Inventory Management


I would like to see a system where you can set what is supposed to go where, when you do not have it yet. That way when you go loot stuff, it automatically goes where it's supposed to.

In example, you would start with a normal inventory, that you would then specify what goes where.


Here, yellow indicates ammo, green as tools, red as medpacks, and purple as grenades.


Now when you go loot/purchase stuff, it ends up right where it should be.


The positions would save with the loadout.
__________________
LordReaver is offline  
Reply With Quote
Old 2011-06-28, 04:28 PM   [Ignore Me] #2
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: Inventory Management


Also I'd like to see a much larger amount of favourite slots if that's not to much trouble
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2011-06-28, 04:33 PM   [Ignore Me] #3
Vancha
Colonel
 
Vancha's Avatar
 
Re: Inventory Management


Would this be for favourites or in general, and how would you select what was for where?

Last edited by Vancha; 2011-06-28 at 04:34 PM.
Vancha is offline  
Reply With Quote
Old 2011-06-28, 05:18 PM   [Ignore Me] #4
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Inventory Management


I like the idea as long as you get to set the zones like you said. I actually liked the blank slate inventory idea since you could create so many different loadout options, but this is a clever way to streamline that.

This is a pretty good idea because the way it is now, looting a backpack always spells instant death for me. Even if I'm the only one on a continent, some sniper or cloaker will come out of nowhere to gank me while I'm digging through the backpack.
Raymac is offline  
Reply With Quote
Old 2011-06-28, 05:53 PM   [Ignore Me] #5
kamikava
Private
 
Re: Inventory Management


This is a good idea. As a token of my positive consideration of your proposal, i shall award you this.



A thumbs up.
kamikava is offline  
Reply With Quote
Old 2011-06-28, 07:13 PM   [Ignore Me] #6
LordReaver
First Sergeant
 
LordReaver's Avatar
 
Re: Inventory Management


Originally Posted by Vancha View Post
Would this be for favourites or in general, and how would you select what was for where?
It would be in general, but it the way you organized it would be saved with your favs.
__________________
LordReaver is offline  
Reply With Quote
Old 2011-06-29, 12:42 PM   [Ignore Me] #7
Aractain
Major
 
Aractain's Avatar
 
Re: Inventory Management


How would you feel if they simplified the inventory to a list system with a max number of items rather than a slot positioning system?

Or a system more like arma 2s with so much space for each type (primary, seconday, ammo, equipment, side arm etc)?
Aractain is offline  
Reply With Quote
Old 2011-06-29, 01:14 PM   [Ignore Me] #8
Furret
First Sergeant
 
Misc Info
Re: Inventory Management


It wouldn't bother me if they did that, but I really like the system they have now, it forces you to think a little bit about how to best organize your inventory and it also limits the number of differently sized items you can carry, so maybe you have to sacrifice one extra ammo box to fit in those two extra medkits you need.
Furret is offline  
Reply With Quote
Old 2011-06-29, 01:29 PM   [Ignore Me] #9
Sirisian
Colonel
 
Sirisian's Avatar
 
Re: Inventory Management


Originally Posted by Aractain View Post
How would you feel if they simplified the inventory to a list system with a max number of items rather than a slot positioning system?
Exactly. Even keeping the size value and you'd get rid of the packing problem.
Sirisian is offline  
Reply With Quote
Old 2011-06-29, 03:56 PM   [Ignore Me] #10
Firefly
Contributor
Major General
 
Firefly's Avatar
 
Re: Inventory Management


If you want to take the smallest shred of realism out of the system, then okay.

A list means that regardless, you can put X-amount in a backpack. Gee I sure wish we had that in Battalion. So let's say you have five items. Hmm, I think I'll take my crate of porn mags, because that's one item. A kitchen sink so I can wash my dirty balls. That'll fit in my backpack, because it's one item. A pair of boots, that's one item - who the fuck wears one boot? So we're up to three. I'd also like to add my Capuchino machine. That'll fit on top of the kitchen sink because it's one item. And instead of slinging my sleeping bag on the rucksack, I'll just toss a goddamn mattress in there - mmmm good night's sleep on patrol, AH TELL YA H-WAT.

As opposed to, say, getting only what you can fit.

As for getting everything in it's place... why not purchase the stuff in order, and then take two seconds to adjust it if it's wrong? Then save it to that nifty thing called a load-out?

If it ain't broke don't fix it.
__________________
Firefly is offline  
Reply With Quote
Old 2011-06-29, 05:20 PM   [Ignore Me] #11
DviddLeff
Lieutenant Colonel
 
DviddLeff's Avatar
 
Re: Inventory Management


I do wonder if the inventory system could be improved; at the very least I feel that Standard and Light armour should have a "short" carbine holster instead of the "long" rifle holster; restricting them to MA and SA weapons rather than current HA or AV, while rexo could equip the bulkier weapons.

That way Rexo is the choice for dedicated infantry, while Agile is there for vehicle drivers.
__________________
DviddLeff is offline  
Reply With Quote
Old 2011-06-29, 05:38 PM   [Ignore Me] #12
Aractain
Major
 
Aractain's Avatar
 
Re: Inventory Management


I think a system closer to an X-Com paper doll would be better personally. Belt slots, shoulder, leg slots and backpack and only one heavy weapon per character (so AV or HA in Planetside 1 - not both).

Heres one from apoc thanks to google:


Last edited by Aractain; 2011-06-29 at 05:39 PM.
Aractain is offline  
Reply With Quote
Old 2011-06-29, 05:59 PM   [Ignore Me] #13
Redshift
Major
 
Redshift's Avatar
 
Re: Inventory Management


Originally Posted by Aractain View Post
and only one heavy weapon per character (so AV or HA in Planetside 1 - not both).
[/IMG]
If you could only carry HA or AV everyone would be in a MAX, no one will choose AV over HA
on a side note paperdolls are horrible,
Redshift is offline  
Reply With Quote
Old 2011-06-29, 06:16 PM   [Ignore Me] #14
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Inventory Management


Originally Posted by Firefly View Post
As for getting everything in it's place... why not purchase the stuff in order, and then take two seconds to adjust it if it's wrong? Then save it to that nifty thing called a load-out?

If it ain't broke don't fix it.
Well thats all well and good when you are calmly getting your load-out set in the safety of the spawn room in the Sanc, but there's more to it than that.

What would Marisa Tomei from My Cousin Vinny say? Imagine you're a TR soldier and you are walking along, the sun is shining on your goggled face, there's a nice cool breeze. Then you see backpack on the ground. You could use some extra ammo, so you are in luck. You just gently reach down and start rummaging through the backpack, selecting the things you want to take with you when BAM!! A fuckin' bullet rips off part of your head. Your brains are lying on the ground in little bloody pieces.

Now I ask ya, would you give a fuck what kind of pants the son-of-a-bitch who shot you was wearing? And don't you think there should be a more efficient way of organizing your stuff so it doesn't take a week to loot a backpack?
Raymac is offline  
Reply With Quote
Old 2011-06-29, 08:17 PM   [Ignore Me] #15
BorisBlade
First Lieutenant
 
Re: Inventory Management


Originally Posted by DviddLeff View Post
I do wonder if the inventory system could be improved; at the very least I feel that Standard and Light armour should have a "short" carbine holster instead of the "long" rifle holster; restricting them to MA and SA weapons rather than current HA or AV, while rexo could equip the bulkier weapons.

That way Rexo is the choice for dedicated infantry, while Agile is there for vehicle drivers.
Yeah, ive seen some stuff on this same idea and i agree totally. No pilot should be bailing out of his reaver and firing a bazooka at me, or whip out a mini chaingun. Its completely absurd. MA sized slots for agile, let rexo have the bigger slots.

Maybe even more variation on weapon sizes and slot sizes. Or focus more on teh specialization. If you want to pilot you wear a pilot specific suit, maybe even get bonuses to your vehicle in some way, but it limits what you can carry and limits your armor. Then a few infantry suits, focused in various areas with armor/speed/inventory slots varying between them. Sniper suits as well with better camo but much less armor and just one slot to fit a sniper rifle. (pistol slots are baseline for most all suits). And inventory slots for various levels of weaponry such as MA/SA with a medium slot, HA/AV would need a large slot, sniper variants could be in both categories. Basically adding the medium sized slot.

Inventory management is fun, but not sure we need to worry too much about looting. Its supposed to be rough so you arent constantly just looting a corpse to always use the other empire's stuff. Plus if its too easy the fights over backpacks could get nasty.

And yeah we need more favorite slots.
BorisBlade is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Tags
inventory

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:56 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.