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2011-07-07, 11:16 PM | [Ignore Me] #2 | ||
Major General
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yea, thats one off the good things about the current planetside you build your own character. i think if they wawnt a high amount of customisation like they say, classes isnot the way to go.
sure when you have to many cert points like the current PS, its OP, but with 23, its fine. |
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2011-07-07, 11:18 PM | [Ignore Me] #4 | ||
Private
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personally I don't see the issue, people already have their "class" loadouts, I always had my pilot loadout, HA/REXO loadout, MAX Loadout, etc, so if they make it easy to switch I don't think you will even see much of a difference
not to mention it could open up a lot of interesting progression paths to do (more leveling up of seperate classes = people playing for longer) |
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2011-07-07, 11:19 PM | [Ignore Me] #5 | ||
Colonel
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wow that skill thing and classes honestly scared me. What the hell are they thinking? Are they going to go micro-transaction on this and try to charge us to get skill points early? What is this? We're supposed to be all on a level playing field in the game. Not a "subscribe for 2 years and you'll do 10x more damage with an upgrade".
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2011-07-07, 11:19 PM | [Ignore Me] #9 | ||
First Sergeant
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They said you can switch from class to class at will. But each one will have it's own progression tree. So you might be a lvl 18 max and a level 2 medic and from the way they worded it it seemed like you could switch when you respawn.
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"It's time to fight back..." -Huey |
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2011-07-07, 11:24 PM | [Ignore Me] #14 | ||
Corporal
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Suppose not, but I wouldn't freak out about what they have said. They made it clear that it won't be classes in the same sense as MMORPG classes. Perhaps the idea of classes ala Battlefield isn't too bad, and they also made it clear that there will be a lot of customisation, so I'm sure we'll still be choosing our own load out.
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