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Old 2011-07-09, 05:05 AM   [Ignore Me] #1
DviddLeff
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Any news on Prone?


Not seen it mentioned, wondering if I missed a confirm/deny anywhere?
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Old 2011-07-09, 05:57 AM   [Ignore Me] #2
SKYeXile
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Re: Any news on Prone?


hopefully its off sucking a dick with BFRs
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Old 2011-07-09, 06:01 AM   [Ignore Me] #3
basti
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Re: Any news on Prone?


No prone.

Combat is faster than PS1, no use to lay down and chill. :>
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Old 2011-07-09, 06:06 AM   [Ignore Me] #4
xcel
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Re: Any news on Prone?


I don't see a problem with prone... I think it would be a nice addition. Other than that, no I have not heard anything about it... Hopefully soon though.
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Old 2011-07-09, 06:13 AM   [Ignore Me] #5
SKYeXile
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Re: Any news on Prone?


Originally Posted by xcel View Post
I don't see a problem with prone... I think it would be a nice addition. Other than that, no I have not heard anything about it... Hopefully soon though.
Yea BF3 is coming out this year, have fun with it.
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Old 2011-07-09, 06:13 AM   [Ignore Me] #6
Dreamcast
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Re: Any news on Prone?


Make it a skill for snipers, they are the only ones who really need it.
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Old 2011-07-09, 06:16 AM   [Ignore Me] #7
Bruttal
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Re: Any news on Prone?


yeah i really think the only people who need prone and i do think it should be in the game but only for snipers but i don't want no runing diving into prone shit either
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Old 2011-07-09, 06:20 AM   [Ignore Me] #8
xcel
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Re: Any news on Prone?


Originally Posted by Bruttal View Post
yeah i really think the only people who need prone and i do think it should be in the game but only for snipers but i don't want no runing diving into prone shit either
I agree with this.
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Old 2011-07-09, 06:45 AM   [Ignore Me] #9
SKYeXile
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Re: Any news on Prone?


ah can you imagine how lame it would be? for indoors fighting? trying to bust into a lobby or backdoor with prone people camped in there.
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Old 2011-07-09, 07:13 AM   [Ignore Me] #10
Bruttal
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Re: Any news on Prone?


Originally Posted by SKYeXile View Post
ah can you imagine how lame it would be? for indoors fighting? trying to bust into a lobby or backdoor with prone people camped in there.
Could just not let people prone in doors silly.
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Old 2011-07-09, 07:16 AM   [Ignore Me] #11
SKYeXile
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Re: Any news on Prone?


Originally Posted by Bruttal View Post
Could just not let people prone in doors silly.
thats just silly, lets just not have it, no need to clone every tactical shooter out there when there are plenty of good scifi ones like, halo, tribes, unreal and quake to clone.
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Old 2011-07-09, 07:27 AM   [Ignore Me] #12
Bruttal
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Re: Any news on Prone?


yeah but where a hybrid to begin with. we have both military and scifi aspects to our game. ridge sniping makes so much sense, i don't see how you wouldn't want it in areas
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Old 2011-07-09, 07:46 AM   [Ignore Me] #13
SKYeXile
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Re: Any news on Prone?


you can already ridge snipe with just displaying your head, you crest the hill so only the top half of your cof targets over the hill, make snipers choose a spot wisely, rather than mash prone and setup shop anywhere.
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Old 2011-07-09, 07:50 AM   [Ignore Me] #14
Clyras
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Re: Any news on Prone?


I agree, I think it would definitely be better off without prone. I really don't fancy the Call of Duty like jumping around corners and proning or just generaly proning when someone is seen, its such a spoil. I think the current stand or crouch model works fine.
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Old 2011-07-09, 11:12 AM   [Ignore Me] #15
BorisBlade
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Re: Any news on Prone?


You guys realize with this new terrible idea of instant death like CoD, indoor fights are gonna be miserable. You thought you died fast now when 100 people camped a door or hall, now imagine doin it with no armor and see how much fun that is.

Prone is the least of my concerns, and is actually a good thing if done right. Such as havin a slow animation to get into and out of prone where you cant shoot while gettin up or down. Make em a sittin duck if prone. With the advantage of a little better aim and lower profile. The faster deaths are gonna be much more of an issue you will see than anything else.

Last edited by BorisBlade; 2011-07-09 at 11:14 AM.
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