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2011-07-14, 04:29 PM | [Ignore Me] #1 | ||
PSU Admin
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Another thread just reminded me of this and I wanted to post to get peoples thoughts.
In PlanetSide people managed to master (and/or automate) ADAD spam. They would strafe back and forth so fast it was near impossible to hit them. Essentially they were exploiting the game systems (and lag) to their own advantage. Some people think that is a big part of PlanetSide, I for one do not and think it takes a tremendous amount away from gameplay. I also thing it was one of the stupidest looking things in the game seeing someone do that. What do you guys think? |
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2011-07-14, 04:32 PM | [Ignore Me] #4 | ||
Contributor Old War Horse
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How do you ban it? It would be near impossible to police that.
__________________
Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-14, 04:37 PM | [Ignore Me] #10 | ||
Brigadier General
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ADAD spam was a issue of ping, lag and extrapolation. Planetside 2 clearly uses different tech, so the issue will mostly go away, making ADAD spam just useless. You guys know how fast you are ADADing on your screen, now imagine the guy infront of you shooting at you would ADADspam in that speed. He would just sacrifice his COF for no gain.
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2011-07-14, 04:38 PM | [Ignore Me] #12 | ||
Lieutenant General
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If someone doesn't warp (like my friend) when they ADADA strafe they're amazingly easy to hit. It becomes a problem when people rubber band or fly through walls while shooting you.
As long as they can remove warping I say let us have our ADADA spam. Not sure how it "takes away a lot from the game"... if you don't ADADA spam what do you do? Stand still? Run in a straight line? Not sure how that's more skillful. |
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2011-07-14, 04:39 PM | [Ignore Me] #13 | ||
First Lieutenant
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We'll probably have to see the new netcode in action and go from there. I'd like it if they could tone it down a little, and like Tool said maybe the answer is in PhysX restricting how fast you can reverse direction. Reverse being key, because restricting how fast you can change direction at all usually makes the game feel really sluggish.
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2011-07-14, 04:50 PM | [Ignore Me] #15 | |||
Brigadier General
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It never was fun seeing a guy warping from one side of a stairway to the other side, throu the wall, back to the opposing side and throu the wall again in less than a second, while he got his gun out. Hamma, is there really someone out there that likes ADADADADADADADADADADADADADA? Just, wow. Guess those guys had 10% loss and a ping of OVER 9000! |
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