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2011-07-16, 01:33 PM | [Ignore Me] #4 | ||
Private
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This little old thing you mean?
http://www.planetside-universe.com/m...hp?img_id=1611 |
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2011-07-16, 05:05 PM | [Ignore Me] #13 | ||
First Lieutenant
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If they plan on stepping up the roll of the flying elephant, and giving it AMS functionality, they better beef up it's defenses. Nothing in PS1 was easier pray than an unescorted gal on root to a base. The gun positions were pretty much useless, and despite the heavy amounts of armor, they were still sitting ducks. Hopefully the increased cooperation they're aiming for in PS2 will help with this.
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2011-07-16, 05:12 PM | [Ignore Me] #14 | |||
First Lieutenant
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2011-07-16, 05:29 PM | [Ignore Me] #15 | ||
Private
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The 'spawn in Galaxies thing' is a leadership ability that has to be unlocked which means only fairly dedicated leader characters will be able to have their squad members spawn in their Galaxy / in Gal with them ( not sure which ) and i'm pretty sure it goes on a cooldown timer too, so it's not going to be the main place squad members wil be constantly spawning.
At least thats how i've interpreted the info given so far |
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