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PSU: LOST: Puppy, goes by the name of "Hamma", reward if found
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2011-07-23, 04:18 PM | [Ignore Me] #1 | ||
Private
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Last edited by Captain Carnage; 2011-07-23 at 06:02 PM. |
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2011-07-23, 04:21 PM | [Ignore Me] #2 | ||
I want E-Brake slides for buggies and ATV`s.
Not too keen on rolling for that reason... There should be big differences in how wheeled vs tracked vs antigrav deal with slopes. Inertia and momentum values would be cool... Last edited by Soothsayer; 2011-07-23 at 04:22 PM. Reason: added momentum |
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2011-07-23, 04:30 PM | [Ignore Me] #4 | |||
Lieutenant General
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"All vehicles will handle differently. For example, where a tank may have trouble getting up a certain hill, an ATV may have no problem zipping over it and getting some air time". |
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2011-07-23, 11:37 PM | [Ignore Me] #10 | ||
Colonel
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Buggies should have certs for turbo and a thruster/gyro pack that keeps the thing more stable at high speed and allows for some turning/strafing in mid air(part of the reason the thresher was my fav was how you could still control it a bit during jumps).
Threshers, mags, and anything else hovering should have Battlezone style handling rather than invisible wheel handling. And some turret stabilization, especially for higher speed vehicles that depend on speed to survive. |
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2011-07-25, 03:01 PM | [Ignore Me] #14 | ||
Private
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Agreed. Most importantly I want to see the vehicles to handle better on the terrain without the glitchy-ness that exists now - I think it is related more to engine than anything so hopefully it will be fixed.
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-NYRampage |
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