What kind of lighting are we going to see? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: n00b, the other, other white meat
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-07-26, 06:22 PM   [Ignore Me] #1
Infektion
Sergeant Major
 
Infektion's Avatar
 
What kind of lighting are we going to see?


I can't wait to see the light effects in this game, if the forge light is so advanced then if they add them to aircraft, then it'll just add it that extra feel.
__________________
I remember when my PC was awesome...
N C Infektion
I'm a REAL VET, not a green horn who bought his beta ticket.
Infektion is offline  
Reply With Quote
Old 2011-07-27, 03:10 PM   [Ignore Me] #2
Sovereign
Staff Sergeant
 
Sovereign's Avatar
 
Re: What kind of lighting are we going to see?


Dynamic lighting FTMFWzz!1!

... Suffice to say the lighting you would come to expect from the unreal 3 engine..
Sovereign is offline  
Reply With Quote
Old 2011-07-27, 03:33 PM   [Ignore Me] #3
Tikuto
Major
 
Tikuto's Avatar
 
Re: What kind of lighting are we going to see?


__________________

[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL
PlanetSide 2: Alien Incursion
(PlanetSide 2 Steam Community Group)
Tikuto is offline  
Reply With Quote
Old 2011-07-27, 03:41 PM   [Ignore Me] #4
Aractain
Major
 
Aractain's Avatar
 
Re: What kind of lighting are we going to see?


We havn't seen the new lightning yet.....

Yes that was a terrible joke.


The lighting looks good from the trailer. So "Good" is my final answer. Maybe their programmers or artsits can answer better.
Aractain is offline  
Reply With Quote
Old 2011-07-27, 06:54 PM   [Ignore Me] #5
Bruttal
Sergeant Major
 
Bruttal's Avatar
 
Re: What kind of lighting are we going to see?


yeah totally read that as lightning witch i think would be really cool too.
Bruttal is offline  
Reply With Quote
Old 2011-07-27, 07:39 PM   [Ignore Me] #6
basti
Brigadier General
 
Misc Info
Re: What kind of lighting are we going to see?


Watch the trailer, notice weapon fire casts dynamic lights on the faces of the soilders as well as the surrounding area, affecting the shadow.

Now, on top of that, lights from actual common light sources. Gone will be the days of Planetside with only one bit static light source and affected everything outdoor and indoor. I would guess if you remove all light sources from indoor areas, it would be quite dark. There is always a background light affecting the whole world, to simulate light reflected from pretty much everything like walls, boxes, just everything. Without that, you would end up with extremly dark places just because there is no light source close enough, would require to put a light source pretty much everywhere. The technology to actually simulate reflected light realistic is in development, but the nessesary power of a GFX would make it pretty impossible to have that AND a big open world with 1000 players fighting each other.
basti is offline  
Reply With Quote
Old 2011-07-28, 05:58 AM   [Ignore Me] #7
Bruttal
Sergeant Major
 
Bruttal's Avatar
 
Re: What kind of lighting are we going to see?


Originally Posted by Bruttal View Post
yeah totally read that as lightning witch i think would be really cool too.
quoting myself here i may be a lil crazy just dont tell me to my face, anyways.

I would totally Love lightning to hit random players every like 1year (game time) would be cool and once a game year prob is only like 24-48hours RL time. i dont know for sure what game time to RL time is cus there no info but i was just guessing
Bruttal is offline  
Reply With Quote
Old 2011-07-28, 06:49 AM   [Ignore Me] #8
exLupo
Contributor
Sergeant Major
 
exLupo's Avatar
 
Re: What kind of lighting are we going to see?


Originally Posted by Bruttal View Post
I would totally Love lightning to hit random players every like 1year (game time)
What? No sir. It's a well known fact that metals common to the surface of Oshur are known to attract a high volume of strikes. Compound this with the frequency of electrical storms and the potential for casualties on that continent was deemed to be too high for human habitation or even armed conflict.

I'd -love- to see an extremely hostile environment.
__________________
There is no better cause to fight than the simple need that blood be spilled. Do not fight because you receive reward or praise. Fight because that other bastard exists solely to die beneath the heel of your boot.

And that was that.
exLupo is offline  
Reply With Quote
Old 2011-07-29, 01:51 PM   [Ignore Me] #9
Quovatis
PSU Staff
Wiki Ninja
 
Re: What kind of lighting are we going to see?


I know you probably meant "lighting", but I'm already impressed with the storm lightning in PS1. Ever looked in the right spot at the right time to see the actual bolt? It's pretty cool. I'm sure PS2 will be even more breathtaking.
Quovatis is offline  
Reply With Quote
Old 2011-07-29, 03:11 PM   [Ignore Me] #10
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: What kind of lighting are we going to see?



How did you get by the laser field in the grey hall?

Ah-ha, the laser fields? Well...

Devs: Hint: Add laz0rz like in the video.
p0intman is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:32 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.