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PSU: What does this little lever do?
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2011-07-31, 08:05 PM | [Ignore Me] #1 | ||
First Sergeant
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I'm not sure if I'm the only one but I would love if the game used account wide progression instead of per character progression.
This would allow someone to have a TR/VU/NC and play on what they were "in the mood for playing" and still overall level without being forced to play a character to keep it up with the rest. Also with all the certs this could easily work, would take nothing from the game and add to the fun time of letting you play what character you want when you want and still be gaining progression overall. What do you think? --- Edit: I think something that would also be nice as well would be a "reset char" option. As such those that want to start fresh on a char or server can do so. But as its a option those that won't like it can just not deal with it.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. Last edited by Forsaken One; 2011-07-31 at 11:44 PM. |
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2011-07-31, 08:15 PM | [Ignore Me] #2 | ||
First Sergeant
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Good question.
Given that the certs/skills you can use are limited by individual character battle rank I can see something like this working, because even if you have some high tier awesome skill you wouldn't be able to use it on a new character due to a low BR. However, given that we will be able to switch roles easily anyway... will anyone need additional characters? If it is one empire per server then I can't see the need, as your one character can "do it all" anyway. If it isn't... then I wouldn't want to see it bridge empires. Having it do so would only contribute to a the ease of switching empire, which given our problems now I don't think anyone wants to see. Alas, with details on this stuff still unclear it's too early to say. |
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2011-07-31, 08:44 PM | [Ignore Me] #4 | ||
First Sergeant
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So quick to dismiss!
There are other avenues to this discussion yet to be explored... what about it being carried over servers? Even if it is one empire per server, sometimes you may wish to play on a different server, need you start all over again? That begs a better question of whether you should be able to take your characters to other servers. For all it's faults that is one thing I liked about Global Agenda, the fact I could maintain persistence of character and play on both US/EU servers. Not to mention that it is the currently the plan that it is one empire per server, things can change. |
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2011-07-31, 08:44 PM | [Ignore Me] #5 | ||
Colonel
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I'd honestly prefer a single character for each server and empire. Then just have a very long cool-down between switching characters like 24 hours or something. Meaning you only ever make one character in the whole game and there's no reason to have alts.
The whole idea of having to play on another server with possibly worse ping or delete your character and start from scratch just to play the other faction seems a bit steep. I know I'll probably only be playing VS, but it would be nice if you could play as VS and level up and then go on the login screen as see your character then a drop down for the faction you want to play. You'd train skills for one faction and for the other factions you'd just have an accumulated training time where you can just unlock all the skills using hours you've trained on your other faction. That is basically the empire you play as doesn't matter. Last edited by Sirisian; 2011-07-31 at 08:46 PM. |
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2011-07-31, 10:26 PM | [Ignore Me] #9 | ||
Sergeant
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When ps1 came out players were tied into one empire per server, and I really feel that it's helped make the game more special. If u read the facebook page or older topics from this forum it's full of people bigging up their own empire, and poking fun at the others. This kind of loyalty has endured for years even among ex players. Sure using different enemy tech is fun, but if it was easy to switch between them, then a lot if the rivalry would be lost.
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2011-07-31, 10:36 PM | [Ignore Me] #10 | |||
Colonel
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2011-07-31, 10:48 PM | [Ignore Me] #11 | |||
Major
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But it is undeniably cheapened when deep down you know you could hop sides tomorrow. But when your stuck with your Empire. Then loyalty takes on a whole new meaning. I see nothing wrong with people who like alts just making alts on other servers to fulfill their needs. |
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2011-07-31, 11:00 PM | [Ignore Me] #12 | |||
Colonel
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I hate games that lock you into arbitrary choices when you begin playing. X, Y, Z. Start playing Y and you end up wanting to play as X on that server and know you'll need to delete your character and start from scratch. This is especially painful if you have friends that don't play the same faction as you. I have friends that play VS with me and other that switch constantly between TR and VS and I fear they'll just play TR if locked into a choice so we won't be able to play on the same side. |
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2011-07-31, 11:32 PM | [Ignore Me] #13 | |||
Sergeant
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The drawback of starting over with nothing on a new server is a drawback I'd much rather keep. |
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2011-08-01, 12:08 AM | [Ignore Me] #14 | |||
Sergeant
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In truth the majority of peoples friends are from the same empire. I can't see them making empire switching easy for the sake of a minority of people wanting to play alongside friends from other empires now and again. A part of the games legacy depends on making players die hard loyalists to their empire. It thrives on rivalry |
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2011-08-01, 12:38 AM | [Ignore Me] #15 | |||
Colonel
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And being able to switch characters has never really messed with that system. Last edited by Sirisian; 2011-08-01 at 12:39 AM. |
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