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2011-08-12, 09:36 PM | [Ignore Me] #1 | ||
First Lieutenant
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For PS2 I think it would be a good idea to have something like
OptimX increased magazine rather than +20 magazine ammo and reinforced dragonskin armor instead of +50 armor now I'm not saying dont have the numbers, i think that unique upgrade names would add more depth to the game. Numbers would still be there, but not the main focus.(off to the side/rollover etc) What do you guys think? |
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2011-08-13, 05:38 AM | [Ignore Me] #4 | |||
More like "This is not Borderlands". While I do like a fruity name for a weapon augmentation there I don't think it fits PS's style. I assume gear and mods will have names it will be more functional or simply short.
Cycler w/ High Power Scope and Extended Magazine Vanguard w/ Anti-Aircraft Miniturret PS names stuff already. Simply calling mods +20 blah is probably out but I don't see them going overboard with the frills.
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2011-08-13, 08:48 AM | [Ignore Me] #5 | ||
I want my +5 Voporal Chainblade damnit!
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Commanding Officer To the next idiot who says the PS2 Devs do not listen: See this Thread |
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2011-08-13, 10:54 AM | [Ignore Me] #7 | ||
First Lieutenant
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I am totally in support of the OP here. Adding a sense of depth to the upgrades will deepen our love of the game. Additionally, this could be used to further differentiate and add nuance to the three factions. For instance:
Terran Republic: "High-caliber Osmium rounds - Extremely high-density, toxic ammunition replacing the standard cartridge of the Terran miniaturized, man-portable chaingun. Increased weight of the round reduces accuracy and muzzle-velocity, in exchange for superior stopping power and organic trauma due to contact with Osmium toxins." +10% Recoil, -10% Range, +15% Armor Penetration, +15% Damage This upgrade requires 100 units of Osmium Vanu Sovereignty: "Auraxium-Fission Core - By replacing the standard high-explosive [Boomer] charge with 30 micrograms of Auraxium seated within a 10 centimeter fission reactor, the standard anti-personnel explosive greatly increases it's destructive yield." +15% Blast Radius, +20% Damage, +15% Knockback. This upgrade requires 10 units of Auraxium. It would deepen the game significantly. An excellent consideration, OP. ~Zachariah |
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2011-08-13, 01:04 PM | [Ignore Me] #8 | |||
Master Sergeant
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(ノಠ益ಠ)ノ彡┻━┻ |
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2011-08-13, 01:35 PM | [Ignore Me] #9 | ||
Colonel
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What if we have dragons?
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2011-08-13, 01:42 PM | [Ignore Me] #10 | ||
+20 magazine is silly, but there's no reason to invent stupid "brand" naming, especially if there's no real economy, and thus no reason to add that kind of thing.
Descriptive names like "extended magazine" "upgraded plating" or "red dot sight" are just better.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-08-13, 01:43 PM | [Ignore Me] #11 | ||
Contributor Major
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Pretty sure the dragon skin was a joke.
OP is right, even when the actual benefit is just some numbers, most people form an attachment to an item based upon its "lore", its name, its looks, and what they went through to get it. The "bigger picture" is that all of those little achievements form the player's attachment to the game itself and the gear is a reminder of the good times they've had. Translating that to a skill tree system like Planetside 2's, it would be easier for a person to remember the circumstances involved when they earned their Superduper Megaman Scope of Awesomeness than it would be to remember when they got at +2x to the zoom stat. It's just the way the brain is conditioned to work from a young age (everything in our lives have names). |
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2011-08-13, 04:04 PM | [Ignore Me] #12 | |||
Sergeant Major
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2011-08-13, 04:56 PM | [Ignore Me] #13 | |||
Colonel
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Regarding the actual topic I'm indifferent. Naming of things doesn't bother me.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2011-08-13 at 04:59 PM. |
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